André Zenner
Title
Cited by
Cited by
Year
Shifty: A weight-shifting dynamic passive haptic proxy to enhance object perception in virtual reality
A Zenner, A Krüger
IEEE transactions on visualization and computer graphics 23 (4), 1285-1294, 2017
1132017
Drag:on - A Virtual Reality Controller Providing Haptic Feedback Based on Drag and Weight Shift
A Zenner, A Krüger
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
282019
Exploring rock climbing in mixed reality environments
F Kosmalla, A Zenner, M Speicher, F Daiber, N Herbig, A Krüger
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
232017
Estimating Detection Thresholds for Desktop-Scale Hand Redirection in Virtual Reality
A Zenner, A Krüger
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 47-55, 2019
162019
Enhancing texture perception in virtual reality using 3D-printed hair structures
D Degraen, A Zenner, A Krüger
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
112019
Investigating Weight Distribution in Virtual Reality Proxy Interaction
A Zenner
Saarland University & DFKI, 2016
92016
Immersive Notification Framework: Adaptive & Plausible Notifications in Virtual Reality
A Zenner, M Speicher, S Klingner, D Degraen, F Daiber, A Krüger
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
72018
A projection-based interface to involve semi-immersed users in substitutional realities
A Zenner, F Kosmalla, M Speicher, F Daiber, A Krüger
2018 IEEE 4th Workshop on Everyday Virtual Reality (WEVR), 2018
72018
OmniSports: encouraging physical activities in everyday life
P Lessel, F Kerber, D Gottwalles, I Haffner, M Hennemann, N Herbig, ...
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 2413-2418, 2014
42014
Immersive process models
A Zenner, S Klingner, D Liebemann, A Makhsadov, A Krüger
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
22019
Everyday Proxy Objects for Virtual Reality
F Daiber, D Degraen, A Zenner, F Steinicke, OJ Ariza Núñez, AL Simeone
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
12020
Immersive Process Model Exploration in Virtual Reality.
A Zenner, A Makhsadov, S Klingner, D Liebemann, A Krüger
IEEE Transactions on Visualization and Computer Graphics, 2020
12020
Shifting & Warping: A Case for the Combined Use of Dynamic Passive Haptics and Haptic Retargeting in VR
A Zenner, A Krüger
Adjunct Publication of the 33rd Annual ACM Symposium on User Interface …, 2020
2020
Envisioning Haptic Design for Immersive Virtual Environments
D Degraen, A Reindl, A Makhsadov, A Zenner, A Krüger
Companion Publication of the 2020 ACM Designing Interactive Systems …, 2020
2020
Demonstration of Drag: on-A VR Controller Providing Haptic Feedback Based on Drag and Weight Shift
A Zenner, D Degraen, F Daiber, A Krüger
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
2020
The Importance of Virtual Hands and Feet for Virtual Reality Climbing
F Kosmalla, A Zenner, C Tasch, F Daiber, A Krüger
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
2020
A Virtual Reality Couch Configurator Leveraging Passive Haptic Feedback
A Zenner, F Kosmalla, J Ehrlich, P Hell, G Kahl, C Murlowski, M Speicher, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
2020
AmbiPlant-Ambient Feedback for Digital Media through Actuated Plants
D Degraen, M Schubhan, K Mushkina, A Makhsadov, F Kosmalla, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
2020
Enhancing Proxy-Based Haptics in Virtual Reality
A Zenner
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020
2020
The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment
A Simeone, NC Nilsson, A Zenner, M Speicher, F Daiber
IEEE Xplore, 2020
2020
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Articles 1–20