A generic and efficient emotion-driven approach toward personalized assessment and adaptation in serious games B Mostefai, A Balla, P Trigano Cognitive Systems Research 56, 82-106, 2019 | 21 | 2019 |
WebAnnot: a learner’s dedicated web-based annotation tool F Azouaou, H Mokeddem, L Berkani, A Ouadah, B Mostefai International Journal of Technology Enhanced Learning 5 (1), 56-84, 2013 | 16 | 2013 |
SQAR: an annotation-based study process to enhance the learner’s personal learning B Mostefai, F Azouaou, A Balla Towards Learning and Instruction in Web 3.0: Advances in Cognitive and …, 2012 | 5 | 2012 |
An annotation-based pedagogical memory model for learner B Mostefai, F Azouaou, A Balla 2010 International Conference on Machine and Web Intelligence, 190-197, 2010 | 5 | 2010 |
A generic classification of learner's emotion in educational serious games into positive vs. negative dimension B Mostefai, A Balla, P Trigano 2020 2nd International Workshop on Human-Centric Smart Environments for …, 2021 | | 2021 |
Proposition d'une mémoire pédagogique a base d'annotation pour l'apprenant B Mostefai Alger, 2010 | | 2010 |
La prise en compte des émotion dans les jeux pédagogiques (serious games) en eLearning B MOSTEFAI Ecole Nationale Supérieure d'informatique, 0 | | |