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Andreas Dengel
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Anno
A scoping review of immersive virtual reality in STEM education
N Pellas, A Dengel, A Christopoulos
IEEE Transactions on Learning Technologies 13 (4), 748-761, 2020
1942020
The potential of 360 virtual reality videos and real VR for education—a literature review
J Pirker, A Dengel
IEEE computer graphics and applications 41 (4), 76-89, 2021
1122021
Immersive learning explored: Subjective and objective factors influencing learning outcomes in immersive educational virtual environments
A Dengel, J Mägdefrau
2018 IEEE international conference on teaching, assessment, and learning for …, 2018
952018
Virtual reality in computer science education: A systematic review
J Pirker, A Dengel, M Holly, S Safikhani
Proceedings of the 26th ACM symposium on virtual reality software and …, 2020
732020
Immersive learning predicted: Presence, prior knowledge, and school performance influence learning outcomes in immersive educational virtual environments
A Dengel, J Mägdefrau
2020 6th international conference of the immersive learning research network …, 2020
442020
A review on augmented reality authoring toolkits for education
A Dengel, MZ Iqbal, S Grafe, E Mangina
Frontiers in Virtual Reality 3, 798032, 2022
402022
Presence is the key to understanding immersive learning
A Dengel, J Mägdefrau
Immersive Learning Research Network: 5th International Conference, iLRN 2019 …, 2019
372019
Digitale Bildung: ein interdisziplinäres Verständnis zwischen Medienpädagogik und Informatik
A Dengel
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 33, 11-26, 2018
352018
What is immersive learning?
A Dengel
2022 8th International Conference of the Immersive Learning Research Network …, 2022
282022
Beyond the horizon: Integrating immersive learning environments in the everyday classroom
A Dengel, J Buchner, M Mulders, J Pirker
2021 7th International Conference of the Immersive Learning Research Network …, 2021
192021
The potential of virtual reality for computer science education-engaging students through immersive visualizations
J Pirker, J Kopf, A Kainz, A Dengel, B Buchbauer
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
192021
Interdisziplinäre Grundlagen der Information and Media Literacy (IML): Theoretische Begründung und (hochschul-) didaktische Realisierung-Ein Positionspapier
G Pollak, JO Decker, A Dengel, K Fitz, A Glas, U Heuer, V Huang, ...
PAradigma: Beiträge aus Forschung und Lehre aus dem Zentrum für …, 2018
172018
Seeking the treasures of theoretical computer science education: Towards educational virtual reality for the visualization of finite state machines
A Dengel
2018 IEEE international conference on teaching, assessment, and learning for …, 2018
162018
Towards an immersive learning knowledge tree-a conceptual framework for mapping knowledge and tools in the field
D Beck, L Morgado, M Lee, C Gütl, A Dengel, M Wang, S Warren, ...
2021 7th International Conference of the Immersive Learning Research Network …, 2021
142021
Aufbau des Internets: Vorstellungsbilder angehender Lehrkräfte
A Dengel, U Heuer
Gesellschaft für Informatik, Bonn, 2017
142017
A curriculum of computational thinking as a central idea of information & media literacy
A Dengel, U Heuer
Proceedings of the 13th Workshop in Primary and Secondary Computing …, 2018
132018
Effects of Immersion and Presence on Learning Outcomes in Immersive Educational Virtual Environments for Computer Science Education
A Dengel
Universität Passau, 2020
102020
How important is immersion for learning in computer science replugged games?
A Dengel
Proceedings of the 51st ACM Technical Symposium on Computer Science …, 2020
92020
Computer science replugged: What is the use of virtual reality in computer science education?
A Dengel
Proceedings of the 14th Workshop in Primary and Secondary Computing …, 2019
92019
Virtuality literacy: On the representation of perception
A Dengel
Proceedings of the international conference on computational thinking …, 2018
82018
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