Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks N Gavish, T Gutiérrez, S Webel, J Rodríguez, M Peveri, U Bockholt, ... Interactive Learning Environments 23 (6), 778-798, 2015 | 342 | 2015 |
Visualizing crowds in real‐time F Tecchia, C Loscos, Y Chrysanthou Computer Graphics Forum 21 (4), 753-765, 2002 | 144 | 2002 |
Agent behaviour simulator (abs): A platform for urban behaviour development F Tecchia, C Loscos, R Dalton, Y Chrysanthou | 127 | 2001 |
Image-based crowd rendering F Tecchia, C Loscos, Y Chrysanthou IEEE computer graphics and applications 22 (2), 36-43, 2002 | 126 | 2002 |
Real-time rendering of densely populated urban environments F Tecchia, Y Chrysanthou Eurographics Workshop on Rendering Techniques, 83-88, 2000 | 111 | 2000 |
Lowering the development time of multimodal interactive application: the real-life experience of the XVR project M Carrozzino, F Tecchia, S Bacinelli, C Cappelletti, M Bergamasco Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005 | 101 | 2005 |
A flexible framework for wide-spectrum VR development F Tecchia, M Carrozzino, S Bacinelli, F Rossi, D Vercelli, G Marino, ... Presence: Teleoperators and Virtual Environments 19 (4), 302-312, 2010 | 100 | 2010 |
3D helping hands: a gesture based MR system for remote collaboration F Tecchia, L Alem, W Huang Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual …, 2012 | 89 | 2012 |
Design guidelines for the development of virtual reality and augmented reality training systems for maintenance and assembly tasks N Gavish, T Gutierrez, S Webel, J Rodriguez, F Tecchia BIO web of conferences 1, 00029, 2011 | 86* | 2011 |
I'm in VR! using your own hands in a fully immersive MR system F Tecchia, G Avveduto, R Brondi, M Carrozzino, M Bergamasco, L Alem Proceedings of the 20th ACM Symposium on Virtual Reality Software and …, 2014 | 56 | 2014 |
HandsOnVideo: Towards a gesture based mobile AR system for remote collaboration L Alem, F Tecchia, W Huang Recent trends of mobile collaborative augmented reality systems, 135-148, 2011 | 52 | 2011 |
Beaming: an asymmetric telepresence system A Steed, W Steptoe, W Oyekoya, F Pece, T Weyrich, J Kautz, D Friedman, ... IEEE computer graphics and applications 32 (6), 10-17, 2012 | 43 | 2012 |
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership D Perez-Marcos, M Solazzi, W Steptoe, W Oyekoya, A Frisoli, T Weyrich, ... Frontiers in neurology 3, 110, 2012 | 43 | 2012 |
The Museum of Pure Form: touching real statues in an immersive virtual museum. C Loscos, F Tecchia, A Frisoli, M Carrozzino, HR Widenfeld, D Swapp, ... VAST, 271-279, 2004 | 42 | 2004 |
HandsIn3D: supporting remote guidance with immersive virtual environments W Huang, L Alem, F Tecchia IFIP Conference on Human-Computer Interaction, 70-77, 2013 | 41 | 2013 |
Full body acting rehearsal in a networked virtual environment—A case study JM Normand, B Spanlang, F Tecchia, M Carrozzino, D Swapp, M Slater Presence: Teleoperators and Virtual Environments 21 (2), 229-243, 2012 | 38 | 2012 |
Understanding and realizing presence in the Presenccia project M Slater, A Frisoli, F Tecchia, C Guger, B Lotto, A Steed, G Pfurtscheller, ... IEEE computer graphics and applications 27 (4), 90-93, 2007 | 38 | 2007 |
Real-time shadows for animated crowds in virtual cities C Loscos, F Tecchia, Y Chrysanthou Proceedings of the ACM symposium on Virtual reality software and technology …, 2001 | 35 | 2001 |
A haptic toolkit for the development of immersive and web-enabled games E Ruffaldi, A Frisoli, M Bergamasco, C Gottlieb, F Tecchia Proceedings of the ACM symposium on Virtual reality software and technology …, 2006 | 34 | 2006 |
Remote tele-assistance system for maintenance operators in mines L Alem, F Tecchia, W Huang | 29 | 2011 |