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Ryan A. Pavlik
Ryan A. Pavlik
Principal Software Engineer at Collabora
Verified email at iastate.edu - Homepage
Title
Cited by
Cited by
Year
VR JuggLua: A framework for VR applications combining Lua, OpenSceneGraph, and VR Juggler
RA Pavlik, JM Vance
2012 5th Workshop on Software Engineering and Architectures for Realtime …, 2012
362012
OSVR: An open-source virtual reality platform for both industry and academia
YS Boger, RA Pavlik, RM Taylor
2015 IEEE Virtual Reality (VR), 383-384, 2015
172015
Interacting With a Large Virtual Environment by Combining a Ground-Based Haptic Device and a Mobile Robot Base
RA Pavlik, JM Vance, GR Luecke
ASME 2013 International Design Engineering Technical Conferences and …, 2013
162013
Expanding Haptic Workspace for Coupled-Object Manipulation
RA Pavlik, JM Vance
ASME 2011 World Conference on Innovative Virtual Reality, 293-299, 2011
152011
A Modular Implementation of Wii Remote Head Tracking for Virtual Reality
RA Pavlik, JM Vance
ASME 2010 World Conference on Innovative Virtual Reality, 351-359, 2010
122010
Comparison of Single-Wall Versus Multi-Wall Immersive Environments to Support a Virtual Shopping Experience
P Carlson, C Kirpes, RA Pavlik, JM Vance, L Yin, T Scott-Cooper, ...
ASME 2011 World Conference on Innovative Virtual Reality, 287-291, 2011
92011
Interacting with grasped objects in expanded haptic workspaces using the bubble technique
RA Pavlik, JM Vance
Journal of Computing and Information Science in Engineering 15 (4), 2015
52015
Enabling natural interaction for virtual reality
RA Pavlik
Iowa State University, 2014
22014
GOALI: A Hybrid Method to Support Natural Interaction of Parts in a Virtual Environment
JM Vance, SB Gilbert, M Oren, RA Pavlik, PE Carlson
2011
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Articles 1–9