Daniel Thalmann
Daniel Thalmann
Professor, EPFL, Switzerland & Miralab Sarl, Switzerland
Email verificata su epfl.ch - Home page
TitoloCitata daAnno
Hierarchical model for real time simulation of virtual human crowds
SR Musse, D Thalmann
IEEE Transactions on Visualization and Computer Graphics 7 (2), 152-164, 2001
5872001
A global human walking model with real-time kinematic personification
R Boulic, NM Thalmann, D Thalmann
The visual computer 6 (6), 344-358, 1990
5821990
Joint-dependent local deformations for hand animation and object grasping
R Laperriere, N Magnenant-Thalmann, D Thalmann
Graphics Interface 88, 1988
526*1988
Stable real-time 3D tracking using online and offline information
V Lepetit, L Vacchetti, D Thalmann, P Fua
IEEE Transactions on Pattern Analysis and Machine Intelligence. v26 i10…, 2004
459*2004
Dressing Animated Synthetic Actors with Complex Deformable Clothes
C Michel, Y Ying, MT Nadia, T Daniel
Proc. SIGGRAPH 92, 99-104, 0
445*
Simulation of facial muscle actions based on rational free form deformations
P Kalra, A Mangili, NM Thalmann, D Thalmann
Computer Graphics Forum 11 (3), 59-69, 1992
4381992
Crowd Simulation
Daniel. Thalmann, S Raupp
Springer-Verlag London Limited, 0
404*
A model of human crowd behavior: Group inter-relationship and collision detection analysis
SR Musse, D Thalmann
Computer Animation and Simulation’97, 39-51, 1997
4021997
Simulation of object and human skin formations in a grasping task
JP Gourret, NM Thalmann, D Thalmann
ACM Siggraph Computer Graphics 23 (3), 21-30, 1989
3821989
Abstract muscle action procedures for human face animation
N Magnenat-Thalmann, E Primeau, D Thalmann
The Visual Computer 3 (5), 290-297, 1988
3031988
Stepping into virtual reality
M Gutierrez, F Vexo, D Thalmann
Springer Science & Business Media, 2008
3022008
Biomechanical models for soft tissue simulation
W Maurel, Y Wu, NM Thalmann, D Thalmann
Springer, 1998
2911998
Computer animation
N Magnenat-Thalmann, D Thalmann
Computer Animation, 13-17, 1985
2801985
Real time muscle deformations using mass-spring systems
LP Nedel, D Thalmann
Proceedings. Computer Graphics International (Cat. No. 98EX149), 156-165, 1998
2741998
A vision-based approach to behavioral animation
N Magnenat Thalmann, D Thalmann, O Renault
Journal of Visualization and Computer Animation 1 (1), 18-21, 1990
265*1990
Magnenat-Thalmann Nadia (1990)“A Vision-Based Approach to Behavioral Animation”
D Thalmann, O Renault
Journal of Visualization and Computer Animation, John Wiley & Sons 1 (1), 18-21, 0
265*
The Direction of Synthetic Actors in the film Rendez-vous Montral
N Magnenat-Thalmann, D Thalmann
IEEE Computer Graphics and applications 7 (12), 9-19, 1987
2331987
Computer Animation. Computer Science Workbench
N Magnenat-Thalmann, D Thalmann
Springer Verlag,, 1985
227*1985
Virtual human representation and communication in VLNET
KC Tolga, H Noser, D Thalmann
IEEE Computer Graphics and Applications 53, 1997
218*1997
Navigation for digital actors based on synthetic vision, memory, and learning
H Noser, O Renault, D Thalmann, NM Thalmann
Computers & graphics 19 (1), 7-19, 1995
2181995
Il sistema al momento non pu eseguire l'operazione. Riprova pi tardi.
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