Fabio Bruno
Fabio Bruno
Email verificata su unical.it
Citata da
Citata da
From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition
F Bruno, S Bruno, G De Sensi, ML Luchi, S Mancuso, M Muzzupappa
Journal of Cultural Heritage 11 (1), 42-49, 2010
Experimentation of structured light and stereo vision for underwater 3D reconstruction
F Bruno, G Bianco, M Muzzupappa, S Barone, AV Razionale
ISPRS Journal of Photogrammetry and Remote Sensing 66 (4), 508-518, 2011
Product interface design: A participatory approach based on virtual reality
F Bruno, M Muzzupappa
International journal of human-computer studies 68 (5), 254-269, 2010
Virtual museum system evaluation through user studies
L Barbieri, F Bruno, M Muzzupappa
Journal of Cultural Heritage 26, 101-108, 2017
3D reconstruction of small sized objects from a sequence of multi-focused images
A Gallo, M Muzzupappa, F Bruno
Journal of Cultural Heritage 15 (2), 173-182, 2014
A new color correction method for underwater imaging
G Bianco, M Muzzupappa, F Bruno, R Garcia, L Neumann
The International Archives of Photogrammetry, Remote Sensing and Spatial …, 2015
A comparative analysis between active and passive techniques for underwater 3D reconstruction of close-range objects
G Bianco, A Gallo, F Bruno, M Muzzupappa
Sensors 13 (8), 11007-11031, 2013
Augmented touch without visual obtrusion
FI Cosco, C Garre, F Bruno, M Muzzupappa, MA Otaduy
2009 8th IEEE International Symposium on Mixed and Augmented Reality, 99-102, 2009
Project iMARECULTURE: advanced VR, iMmersive serious games and augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE
D Skarlatos, P Agrafiotis, T Balogh, F Bruno, F Castro, BD Petriaggi, ...
Euro-Mediterranean Conference, 805-813, 2016
Mixed prototyping with configurable physical archetype for usability evaluation of product interfaces
L Barbieri, A Angilica, F Bruno, M Muzzupappa
Computers in Industry 64 (3), 310-323, 2013
Dynamic simulation of virtual prototypes in immersive environment
F Bruno, F Caruso, K Li, A Milite, M Muzzupappa
The International Journal of Advanced Manufacturing Technology 43 (5), 620-630, 2009
Evaluation of underwater image enhancement algorithms under different environmental conditions
M Mangeruga, M Cozza, F Bruno
Journal of Marine Science and Engineering 6 (1), 10, 2018
Innovative integration techniques between Virtual Reality systems and CAx tools
L Barbieri, F Bruno, F Caruso, M Muzzupappa
The International Journal of Advanced Manufacturing Technology 38 (11-12 …, 2008
Virtual dives into the underwater archaeological treasures of South Italy
F Bruno, L Barbieri, A Lagudi, M Cozza, A Cozza, R Peluso, ...
Virtual Reality 22 (2), 91-102, 2018
Project VISAS: virtual and augmented exploitation of submerged archaeological sites‐overview and first results
F Bruno, A Lagudi, M Muzzupappa, M Lupia, G Cario, L Barbieri, ...
Marine Technology Society Journal 50 (4), 119-129, 2016
Guidelines for underwater image enhancement based on benchmarking of different methods
M Mangeruga, F Bruno, M Cozza, P Agrafiotis, D Skarlatos
Remote sensing 10 (10), 1652, 2018
Visualization of industrial engineering data visualization of industrial engineering data in augmented reality
F Bruno, F Caruso, L De Napoli, M Muzzupappa
Journal of visualization 9 (3), 319-329, 2006
User-centered design of a virtual reality exhibit for archaeological museums
L Barbieri, F Bruno, M Muzzupappa
International Journal on Interactive Design and Manufacturing (IJIDeM) 12 (2 …, 2018
3D documentation and monitoring of the experimental cleaning operations in the underwater archaeological site of Baia (Italy)
F Bruno, A Gallo, F De Filippo, M Muzzupappa, BD Petriaggi, P Caputo
2013 digital heritage international congress (DigitalHeritage) 1, 105-112, 2013
Visuo-haptic mixed reality with unobstructed tool-hand integration
F Cosco, C Garre, F Bruno, M Muzzupappa, MA Otaduy
IEEE transactions on visualization and computer graphics 19 (1), 159-172, 2012
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