A kinect-based wearable face recognition system to aid visually impaired users LB Neto, F Grijalva, VRML Maike, LC Martini, D Florencio, ... IEEE Transactions on Human-Machine Systems 47 (1), 52-64, 2016 | 121 | 2016 |
Exploring new formats of the Self-Assessment Manikin in the design with children ECS Hayashi, JEG Posada, VRML Maike, MCC Baranauskas Proceedings of the 15th Brazilian Symposium on Human Factors in Computing …, 2016 | 88 | 2016 |
A wearable face recognition system built into a smartwatch and the blind and low vision users L de Sousa Britto Neto, VRML Maike, FL Koch, MCC Baranauskas, ... Enterprise Information Systems: 17th International Conference, ICEIS 2015 …, 2015 | 22 | 2015 |
A wearable face recognition system built into a smartwatch and the visually impaired user LSB Neto, VRML Maike, FL Koch, MCC Baranauskas, ... International Conference on Enterprise Information Systems 2, 5-12, 2015 | 18 | 2015 |
Heuristics for NUI revisited and put into practice VRML Maike, L de Sousa Britto Neto, SK Goldenstein, MCC Baranauskas Human-Computer Interaction: Interaction Technologies: 17th International …, 2015 | 17 | 2015 |
Seeing through the Kinect: a survey on heuristics for building natural user interfaces environments VRML Maike, L de Sousa Britto Neto, MCC Baranauskas, SK Goldenstein Universal Access in Human-Computer Interaction. Design and Development …, 2014 | 16 | 2014 |
A Smart Supermarket must be for All: a Case Study Including the Visually Impaired VRML Maike, SB Buchdid, MCC Baranauskas IHC'16, Brazilian Symposium on Human Factors in Computing Systems, 2016 | 14 | 2016 |
" The Magic of Science:" Beyond Action, a Case Study on Learning Through Socioenaction EF Duarte, V Maike, YLM Mendoza, C Brennand, MC Baranauskas Workshop de Informática na Escola (WIE), 501-510, 2019 | 13 | 2019 |
Explorando Afeto e Sócioenação no Cenário de um Hospital JV da Silva, VRML Maike, LM Muriana, CVLT Brennand, R Pereira, ... Technical Report IC-19-02. Institute of Computing, University of Campinas, 2019 | 9* | 2019 |
Investigando sobre Requisitos para um Jogo de RPG com Professores de uma Escola Pública de Ensino Fundamental VRML Maike, LC de Miranda, MCC Baranauskas Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2011 | 8 | 2011 |
Inquiring evaluation aspects of universal design and natural interaction in socioenactive scenarios AC dos Santos, VRML Maike, YL Méndez Mendoza, JV da Silva, ... Universal Access in Human-Computer Interaction. Theory, Methods and Tools …, 2019 | 7 | 2019 |
Designing natural user interfaces scenarios for all and for some: an analysis informed by organizational semiotics artifacts VRML Maike, SB Buchdid, MCC Baranauskas Information and Knowledge Management in Complex Systems: 16th IFIP WG 8.1 …, 2015 | 6 | 2015 |
A hands-on experience with interactive art within a museum scenario EF Duarte, V Maike, YLM Mendoza, CV de Lima Tenório, ... Technical Report IC-19-03, Institute of Computing (IC), University of …, 2019 | 5 | 2019 |
An enactive perspective on emotion: A case study on monitoring brainwaves VRML Maike, MCC Baranauskas Augmented Cognition: 13th International Conference, AC 2019, Held as Part of …, 2019 | 4 | 2019 |
First Steps Towards Socioenactive Interactive Art EF Duarte, VRML Maike, ECS Hayashi, MCC Baranauskas http://www.ic.unicamp.br/~reltech/2018/18-02.pdf, 2018 | 4 | 2018 |
Special Issue on Wearable and Ego-Vision Systems for Augmented Experience G Serra, R Cucchiara, KM Kitani, J Civera, F Conti, D Palossi, R Andri, ... IEEE Trans. Human-Mach. Syst 47 (1), 1-5, 2016 | 4 | 2016 |
Manipulando histórias: uma investigação sobre o uso de interfaces tangíveis e narrativas na escola JE Gutiérrez Posada, MCC Baranauskas, VRML Maike Proceedings of the 13th Brazilian Symposium on Human Factors in Computing …, 2014 | 4 | 2014 |
An Authoring Process For Educational Role Playing Games: From The Paper To The Web VRML Maike, MCC Baranauskas Proceedings Of The 21st International Conference On Computers In Education …, 2013 | 4 | 2013 |
Evaluating the User Experience: A Study on Children’s Interaction with Socio-enactive Artifacts in a Hospital Context CVLT Brennand, CARL Brennand, VRML Maike, JV da Silva, ... Design, User Experience, and Usability. Design Philosophy and Theory: 8th …, 2019 | 3 | 2019 |
Maned Wolf in the Museum: a Case Study on Learning Through Action EF Duarte, VRML Maike, MCC Baranauskas Anais do Workshop de Informática na Escola 24 (1), 245, 2018 | 3 | 2018 |