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Vanessa R. M. L. Maike
Vanessa R. M. L. Maike
Assistant Professor at SUNY Oswego
Email verificata su oswego.edu
Titolo
Citata da
Citata da
Anno
A kinect-based wearable face recognition system to aid visually impaired users
LB Neto, F Grijalva, VRML Maike, LC Martini, D Florencio, ...
IEEE Transactions on Human-Machine Systems 47 (1), 52-64, 2016
1142016
Exploring new formats of the Self-Assessment Manikin in the design with children
ECS Hayashi, JEG Posada, VRML Maike, MCC Baranauskas
Proceedings of the 15th Brazilian Symposium on Human Factors in Computing …, 2016
842016
A wearable face recognition system built into a smartwatch and the blind and low vision users
L de Sousa Britto Neto, VRML Maike, FL Koch, MCC Baranauskas, ...
Enterprise Information Systems: 17th International Conference, ICEIS 2015 …, 2015
222015
A wearable face recognition system built into a smartwatch and the visually impaired user
LSB Neto, VRML Maike, FL Koch, MCC Baranauskas, ...
International Conference on Enterprise Information Systems 2, 5-12, 2015
172015
Heuristics for NUI revisited and put into practice
VRML Maike, L de Sousa Britto Neto, SK Goldenstein, MCC Baranauskas
Human-Computer Interaction: Interaction Technologies: 17th International …, 2015
172015
Seeing through the Kinect: a survey on heuristics for building natural user interfaces environments
VRML Maike, L de Sousa Britto Neto, MCC Baranauskas, SK Goldenstein
Universal Access in Human-Computer Interaction. Design and Development …, 2014
162014
" The Magic of Science:" Beyond Action, a Case Study on Learning Through Socioenaction
EF Duarte, V Maike, YLM Mendoza, C Brennand, MC Baranauskas
Anais do XXV Workshop de Informática na Escola, 501-510, 2019
132019
A Smart Supermarket must be for All: a Case Study Including the Visually Impaired
VRML Maike, SB Buchdid, MCC Baranauskas
IHC'16, Brazilian Symposium on Human Factors in Computing Systems, 2016
122016
Explorando Afeto e Sócioenação no Cenário de um Hospital
JV da Silva, VRML Maike, LM Muriana, CVLT Brennand, R Pereira, ...
Technical Report IC-19-02. Institute of Computing, University of Campinas, 2019
102019
Inquiring evaluation aspects of universal design and natural interaction in socioenactive scenarios
AC dos Santos, VRML Maike, YL Méndez Mendoza, JV da Silva, ...
Universal Access in Human-Computer Interaction. Theory, Methods and Tools …, 2019
72019
Investigando sobre Requisitos para um Jogo de RPG com Professores de uma Escola Pública de Ensino Fundamental
VRML Maike, LC de Miranda, MCC Baranauskas
Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2011
72011
Designing natural user interfaces scenarios for all and for some: an analysis informed by organizational semiotics artifacts
VRML Maike, SB Buchdid, MCC Baranauskas
Information and Knowledge Management in Complex Systems: 16th IFIP WG 8.1 …, 2015
62015
A hands-on experience with interactive art within a museum scenario
EF Duarte, V Maike, YLM Mendoza, CV de Lima Tenório, ...
Technical Report IC-19-03, Institute of Computing (IC), University of …, 2019
52019
An enactive perspective on emotion: A case study on monitoring brainwaves
VRML Maike, MCC Baranauskas
Augmented Cognition: 13th International Conference, AC 2019, Held as Part of …, 2019
42019
First Steps Towards Socioenactive Interactive Art
EF Duarte, VRML Maike, ECS Hayashi, MCC Baranauskas
http://www.ic.unicamp.br/~reltech/2018/18-02.pdf, 2018
42018
Manipulando histórias: uma investigação sobre o uso de interfaces tangíveis e narrativas na escola
JE Gutiérrez Posada, MCC Baranauskas, VRML Maike
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing …, 2014
42014
An Authoring Process For Educational Role Playing Games: From The Paper To The Web
VRML Maike, MCC Baranauskas
Proceedings Of The 21st International Conference On Computers In Education …, 2013
42013
Maned Wolf in the Museum: a Case Study on Learning Through Action
EF Duarte, VRML Maike, MCC Baranauskas
Anais do Workshop de Informática na Escola 24 (1), 245, 2018
32018
A Memory Game for All: Differences and Perception as a Design Strategy
VRML Maike, JEG Posada, MCC Baranauskas
XVII Simpósio Brasileiro de Games e Entretenimento Digital (SBGames), 2018
22018
Evaluating the User Experience: A Study on Children’s Interaction with Socio-enactive Artifacts in a Hospital Context
CVLT Brennand, CARL Brennand, VRML Maike, JV da Silva, ...
Design, User Experience, and Usability. Design Philosophy and Theory: 8th …, 2019
12019
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Articoli 1–20