Interaction in an immersive collaborative virtual reality environment: A comparison between leap motion and HTC controllers E Gusai, C Bassano, F Solari, M Chessa New Trends in Image Analysis and Processing–ICIAP 2017: ICIAP International …, 2017 | 24 | 2017 |
Improving obstacle awareness to enhance interaction in virtual reality I Valentini, G Ballestin, C Bassano, F Solari, M Chessa 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 44-52, 2020 | 9 | 2020 |
A VR game-based system for multimodal emotion data collection C Bassano, G Ballestin, E Ceccaldi, FI Larradet, M Mancini, E Volta, ... Proceedings of the 12th ACM SIGGRAPH Conference on Motion, Interaction and …, 2019 | 9 | 2019 |
Studying Natural Human-computer Interaction in Immersive Virtual Reality: A Comparison between Actions in the Peripersonal and in the Near-action Space. C Bassano, F Solari, M Chessa VISIGRAPP (2: HUCAPP), 108-115, 2018 | 9 | 2018 |
Going to a virtual supermarket: comparison of different techniques for interacting in a serious game for the assessment of the cognitive status AE Martis, C Bassano, F Solari, M Chessa New Trends in Image Analysis and Processing–ICIAP 2017: ICIAP International …, 2017 | 6 | 2017 |
Evaluation of a Virtual Reality System for Ship Handling Simulations. C Bassano, M Chessa, L Fengone, L Isgró, F Solari, G Spallarossa, ... VISIGRAPP (2: HUCAPP), 62-73, 2019 | 4 | 2019 |
Human-computer interaction approaches for the assessment and the practice of the cognitive capabilities of elderly people. M Chessa, C Bassano, E Gusai, AE Martis, F Solari Proceedings of the European Conference on Computer Vision (ECCV) Workshops, 0-0, 2018 | 3 | 2018 |
A WebGL Virtual Reality Exergame for Assessing the Cognitive Capabilities of Elderly People: A Study About Digital Autonomy for Web-Based Applications M Chessa, C Bassano, F Solari Pattern Recognition. ICPR International Workshops and Challenges: Virtual …, 2021 | 2 | 2021 |
A virtual reality game design for collaborative team-building: a proof of concept G Ballestin, C Bassano, F Solari, M Chessa Adjunct Publication of the 28th ACM Conference on User Modeling, Adaptation …, 2020 | 2 | 2020 |
A Study on the Role of Feedback and Interface Modalities for Natural Interaction in Virtual Reality Environments. C Bassano, M Chessa, F Solari VISIGRAPP (2: HUCAPP), 154-161, 2020 | 2 | 2020 |
Engineering Reliable Interactions in the Reality-Artificiality Continuum D Ancona, C Bassano, M Chessa, V Mascardi, F Solari arXiv preprint arXiv:2007.11742, 2020 | 1 | 2020 |
Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation C Bassano, M Chessa, F Solari IEEE Access 10, 104295-104312, 2022 | | 2022 |
A VR Multiplayer Application for Fire Fighting Training Simulations I Capasso, C Bassano, F Bracco, F Solari, E Viola, M Chessa Extended Reality: First International Conference, XR Salento 2022, Lecce …, 2022 | | 2022 |
The Perception/Action loop: A Study on the Bandwidth of Human Perception and on Natural Human Computer Interaction for Immersive Virtual Reality Applications. C Bassano University of Genoa, Italy, 2020 | | 2020 |
Virtual Reality System for Ship Handling Simulations: A Case Study on Nautical Personnel Performance, Observed Behaviour, Sense of Presence and Sickness C Bassano, M Chessa, L Fengone, L Isgrò, F Solari, G Spallarossa, ... Computer Vision, Imaging and Computer Graphics Theory and Applications: 14th …, 2020 | | 2020 |
The Limits of Visual Perception in Immersive Virtual Reality: A Change Blindness Study C Bassano, F Solari, M Chessa PERCEPTION 48, 220-220, 2019 | | 2019 |
Motor adaptation in cervical dystonia. A kinematic study GA L Avanzino, E Pelosin, A Ravaschio, A Bisio, M Job, C Bassano MOVEMENT DISORDERS 29, S487-S488, 2014 | | 2014 |