Chris GauthierDickey
Chris GauthierDickey
Associate Professor of Computer Science, University of Denver
Verified email at cs.du.edu - Homepage
Title
Cited by
Cited by
Year
Low latency and cheat-proof event ordering for peer-to-peer games
C GauthierDickey, D Zappala, V Lo, J Marr
Proceedings of the 14th international workshop on Network and operating …, 2004
1792004
Scalable supernode selection in peer-to-peer overlay networks
V Lo, D Zhou, Y Liu, C GauthierDickey, J Li
Second international workshop on hot topics in peer-to-peer systems, 18-25, 2005
1712005
Result verification and trust-based scheduling in peer-to-peer grids
S Zhao, V Lo, CG Dickey
Fifth IEEE International Conference on Peer-to-Peer Computing (P2P'05), 31-38, 2005
1472005
A measurement study of virtual populations in massively multiplayer online games
D Pittman, C GauthierDickey
Proceedings of the 6th ACM SIGCOMM Workshop on Network and System Support …, 2007
1012007
Using n-trees for scalable event ordering in peer-to-peer games
C GauthierDickey, V Lo, D Zappala
Proceedings of the international workshop on Network and operating systems …, 2005
792005
Bootstrapping of peer-to-peer networks
CG Dickey, C Grothoff
2008 International Symposium on Applications and the Internet, 205-208, 2008
442008
Characterizing virtual populations in massively multiplayer online role-playing games
D Pittman, C GauthierDickey
International Conference on Multimedia Modeling, 87-97, 2010
412010
Routing in the dark: Pitch black
NS Evans, C GauthierDickey, C Grothoff
Twenty-Third Annual Computer Security Applications Conference (ACSAC 2007 …, 2007
382007
A fully distributed architecture for massively multiplayer online games
C Gauthier Dickey, D Zappala, V Lo
Proceedings of 3rd ACM SIGCOMM workshop on Network and system support for …, 2004
30*2004
Coolstreaming: a data-driven overlay network for efficient live media streaming
B Li, X Zhang, J Liu, TSP Yum
Proceedings of IEEE INFOCOM 2005 5, 2005
122005
A fully distributed architecture for massively multiplayer online games
CG Dickey, D Zappala, V Lo
Network and System Support for Games: Proceedings of 3 rd ACM SIGCOMM …, 2004
122004
Match+ Guardian: a secure peer-to-peer trading card game protocol
D Pittman, C GauthierDickey
Multimedia systems 19 (3), 303-314, 2013
112013
Using transitivity to increase the accuracy of sample-based Pearson correlation coefficients
T Phillips, C GauthierDickey, R Thurimella
International Conference on Data Warehousing and Knowledge Discovery, 157-171, 2010
112010
The multicast address allocation problem: theory and practice
D Zappala, V Lo, C GauthierDickey
Computer Networks 45 (1), 55-73, 2004
112004
Characterizing multiparty voice communication for multiplayer games
G Papp, C GauthierDickey
Proceedings of the 2008 ACM SIGMETRICS international conference on …, 2008
102008
Cheat-proof peer-to-peer trading card games
D Pittman, C GauthierDickey
2011 10th Annual Workshop on Network and Systems Support for Games, 1-6, 2011
72011
Distributed stream processing with DUP
KC Bader, T Eißler, N Evans, C GauthierDickey, C Grothoff, K Grothoff, ...
IFIP International Conference on Network and Parallel Computing, 232-246, 2010
52010
Simplifying parallel and distributed simulation with the DUP system
NS Evans, C GauthierDickey, C Grothoff, K Grothoff, J Keene, ...
Proceedings of the 2010 Spring Simulation Multiconference, 1-8, 2010
42010
Secure peer-to-peer trading for multiplayer games
C GauthierDickey, C Ritzdorf
2012 11th Annual Workshop on Network and Systems Support for Games (NetGames …, 2012
32012
Blending games, multimedia and reality
C GauthierDickey
Proceedings of the first annual ACM SIGMM conference on Multimedia systems …, 2010
32010
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