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Elina Roinioti
Elina Roinioti
Department of Performing and Digital Arts at University of Peloponnese
Email verificata su go.uop.gr
Titolo
Citata da
Citata da
Anno
Engaging students with intellectual disabilities through games based learning and related technologies
D Brown, P Standen, M Saridaki, N Shopland, E Roinioti, L Evett, ...
Universal Access in Human-Computer Interaction. Applications and Services …, 2013
432013
Gamification in tourism: A design framework for the TRIPMENTOR project
E Roinioti, E Pandia, M Konstantakis, Y Skarpelos
Digital 2 (2), 191-205, 2022
152022
Caught in the war against gambling: A critical analysis of law history and policy making in video games in Greece
R Elina
Journal of Greek Media & Culture 6 (2), 261-278, 2020
42020
Engaging students with intellectual disabilities through location based games
M Saridaki, C Mourlas, E Roinioti
Workshop on Games for Learning, 2013
42013
S& Sm ith
AH Brown, P Standen, M Saridaki, N Shopland, E Roinioti, LG Evett
G: Trans., jf. M y~ o1. 5oc. 舯 (1" 一 89, 1957
31957
Turtle heroes: designing a serious game for a VR interactive tunnel
A Theodoropoulos, E Roinioti, M Dejonai, Y Aggelakos, G Lepouras
International Conference on Games and Learning Alliance, 3-10, 2022
22022
Blizzard will soon display your real name: Identity and governance in WoW
E Roinioti
Philosophy of Computer Games Conference, Athens, Greece, April, 2011
22011
Game production in Greece: What we have learnt so far
E Roinioti
DiGRA ‘22-Proceedings of the 2022 DiGRA international conference, 2022
12022
Sociability by design in an alternate reality game: the case of the trail
E Roinioti, E Pandia, Y Skarpelos
Alternate Reality Games and the Cusp of Digital Gameplay 5, 259, 2017
12017
RouteMate, a location based route learning system for users with disabilities: a playful methodological experience in different urban European landscapes
M Saridaki, E Roinioti
12016
Emotions during the Pandemic’s First Wave: The Case of Greek Tweets
Y Skarpelos, S Messini, E Roinioti, K Karpouzis, S Kaperonis, ...
Digital 4 (1), 126-151, 2024
2024
Games for the Pluriverse: Exploring the Use, Opportunities, and Problems of Drawing from Local Cultural Heritage in Video Games
,Eklund, Gluzman, Jørgensen, Kayali, Roinioti, Pnueli
Games and Culture, 2024
2024
Thoughts on kitsch and games
E Roinioti
2023
Check for
D Anastasios Theodoropoulos¹, E Roinioti, M Dejonai, Y Aggelakos
Games and Learning Alliance: 11th International Conference, GALA 2022 …, 2022
2022
Exploring Video-Game Production’s Contingency on Live-Streaming Platforms: The Case of Twitch
C Papaevangelou, E Roinioti
AoIR Selected Papers of Internet Research, 2021
2021
Επιθεώρηση Κοινωνικών Ερευνών
P Zeri
2020
Games and Learning Alliance: 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings
A Liapis, GN Yannakakis, M Gentile, M Ninaus
Springer Nature, 2019
2019
Ψηφιακά Παιχνίδια: Φιλοσοφικές, κοινωνικές και πολιτισμικές αναζητήσεις
LA Sageng J.R, Stouraitis E.,Voulgari I, Pandia E., Roinioti E ...
2019
Planet Dewey: Designing a Hybrid Game to Boost Students’ Information Literacy
E Roinioti, E Pandia
Games and Learning Alliance: 8th International Conference, GALA 2019, Athens …, 2019
2019
Ο χώρος στα μαζικά πολυχρηστικά διαδικτυακά παιχνίδια ρόλων (MMORPG): παιχνίδι, κοινωνικότητα, διαμεσολάβηση
Ε Ροϊνιώτη
Πάντειο Πανεπιστήμιο Κοινωνικών και Πολιτικών Επιστημών. Τμήμα Επικοινωνίας …, 2018
2018
Il sistema al momento non può eseguire l'operazione. Riprova più tardi.
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