How Can We Be Moved to Shoot Zombies? A Paradox of Fictional Emotions and Actions in Interactive Fiction N Van de Mosselaer Journal of Literary Theory 12 (2), 279-299, 2018 | 5 | 2018 |
The Implied Designer and the Experience of Gameworlds N Van de Mosselaer, S Gualeni Proceedings of the 2020 DiGRA international Conference. Tampere, Finland, 2020 | 4 | 2020 |
Fictionally Flipping Tetrominoes? Defining the Fictionality of a Videogame Player’s Actions N Van de Mosselaer Journal of the Philosophy of Games 1 (1), 2018 | 4 | 2018 |
Imaginative Desires and Interactive Fiction: On Wanting to Shoot Fictional Zombies N Van De Mosselaer The British Journal of Aesthetics, 2019 | 2 | 2019 |
Glitches as Fictional (Mis) Communication N Van de Mosselaer, N Wildman Miscommunications: Errors, Mistakes, Media, 300-316, 2021 | 1 | 2021 |
Only a game? Player misery across game boundaries N Van de Mosselaer Journal of the Philosophy of Sport 46 (2), 191-207, 2019 | 1 | 2019 |
Emoties door onware proposities N Van de Mosselaer Algemeen Nederlands Tijdschrift voor Wijsbegeerte 110 (4), 473-489, 2018 | 1 | 2018 |
The Paradox of Interactive Fiction: A New Approach to Imaginative Participation in Light of Interactive Fiction Experiences: Thesis N Van de Mosselaer | | 2020 |
Old Lies, New Media N Van de Mosselaer, S Gualeni Journal of the Philosophy of Games 2 (1), 2019 | | 2019 |
Review of "The Routledge Handbook of Philosophy of Imagination" N Van de Mosselaer Aesthetic Investigations 3 (1), 172-174, 2019 | | 2019 |
Narration and the Experience of Estrangement in the Fiction of Franz Kafka and Maurice Blanchot A Cools, N Van de Mosselaer The German Quarterly 92 (1), 19-34, 2019 | | 2019 |
Review of "Fiction and Narrative" by Derek Matravers N Van de Mosselaer Aesthetic Investigations 2 (1), 113-115, 2017 | | 2017 |