Daniel Harabor
TitleCited byYear
Online Graph Pruning for Pathfinding On Grid Maps.
DD Harabor, A Grastien
AAAI, 2011
1312011
Hierarchical path planning for multi-size agents in heterogeneous environments
D Harabor, A Botea
Computational Intelligence and Games, 2008. CIG'08. IEEE Symposium on, 258-265, 2008
582008
Breaking Path Symmetries on 4-Connected Grid Maps.
D Harabor, A Botea
AIIDE, 2010
292010
Improving Jump Point Search.
DD Harabor, A Grastien
ICAPS, 2014
262014
The JPS Pathfinding System.
DD Harabor, A Grastien
SOCS, 2012
262012
An Optimal Any-Angle Pathfinding Algorithm.
DD Harabor, A Grastien
ICAPS, 2013
232013
Path Planning with Compressed All-Pairs Shortest Paths Data.
A Botea, D Harabor
ICAPS, 288-292, 2013
182013
TRANSIT Routing on Video Game Maps.
L Antsfeld, DD Harabor, P Kilby, T Walsh
AIIDE, 2012
162012
Path Symmetries in Undirected Uniform-Cost Grids
D Harabor, A Botea, P Kilby
Proceedings of Symposium on Abstraction Reformulation and Approximation (SARA), 2011
16*2011
Optimal any-angle pathfinding in practice
DD Harabor, A Grastien, D Öz, V Aksakalli
Journal of Artificial Intelligence Research 56, 89-118, 2016
132016
The grid-based path planning competition: 2014 entries and results
NR Sturtevant, J Traish, J Tulip, T Uras, S Koenig, B Strasser, A Botea, ...
Eighth Annual Symposium on Combinatorial Search, 2015
132015
Moving Target Search with Compressed Path Databases.
A Botea, JA Baier, D Harabor, C Hernández
ICAPS, 2013
122013
Fast first-move queries through run-length encoding
B Strasser, D Harabor, A Botea
Seventh Annual Symposium on Combinatorial Search, 2014
82014
Fast pathfinding via symmetry breaking
D Harabor
2013-11-20]. http://aigamedev. com/open/tutorial/symmetry-in-pathfinding, 2012
72012
Graph pruning and symmetry breaking on grid maps
D Harabor
IJCAI Proceedings-International Joint Conference on Artificial Intelligence …, 2011
62011
Compressing optimal paths with run length encoding
B Strasser, A Botea, D Harabor
Journal of Artificial Intelligence Research 54, 593-629, 2015
52015
Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps
JA Baier, A Botea, D Harabor, C Hernández
IEEE Transactions on Computational Intelligence and AI in Games 7 (2), 193-199, 2015
52015
An integrated modelling, debugging, and visualisation environment for G12
A Bauer, V Botea, M Brown, M Gray, D Harabor, J Slaney
International Conference on Principles and Practice of Constraint …, 2010
52010
Rail capacity modelling with constraint programming
D Harabor, PJ Stuckey
International Conference on AI and OR Techniques in Constriant Programming …, 2016
22016
There’s more than one way to solve a long-haul transportation problem
P Kilby, I Abio, D Guimarans, D Harabor, P Haslum, V Mayer-Eichberger, ...
Vehicle Routing and Logistics (VeRoLog).(Abstract.), 2015
22015
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Articles 1–20