Andreas Petlund
Andreas Petlund
University of Oslo, Simula Research Laboratory
Email verificata su simula.no
Titolo
Citata da
Citata da
Anno
Reducing internet latency: A survey of techniques and their merits
B Briscoe, A Brunstrom, A Petlund, D Hayes, D Ros, J Tsang, S Gjessing, ...
IEEE Communications Surveys & Tutorials 18 (3), 2149-2196, 2014
1572014
Mobile video streaming using location-based network prediction and transparent handover
K Evensen, A Petlund, H Riiser, P Vigmostad, D Kaspar, C Griwodz, ...
Proceedings of the 21st international workshop on Network and operating …, 2011
702011
Latency evaluation of networking mechanisms for game traffic
S Harcsik, A Petlund, C Griwodz, P Halvorsen
Proceedings of the 6th ACM SIGCOMM workshop on Network and system support …, 2007
362007
An evaluation of tail loss recovery mechanisms for TCP
M Rajiullah, P Hurtig, A Brunstrom, A Petlund, M Welzl
ACM SIGCOMM Computer Communication Review 45 (1), 5-11, 2015
282015
How much delay is there really in current games?
K Raaen, A Petlund
Proceedings of the 6th ACM Multimedia Systems Conference, 89-92, 2015
272015
Improving SCTP retransmission delays for time-dependent thin streams
A Petlund, P Beskow, J Pedersen, ES Paaby, C Griwodz, P Halvorsen
Multimedia Tools and Applications 45 (1-3), 33-60, 2009
242009
Improving latency for interactive, thin-stream applications over reliable transport
A Petlund
242009
Redundant bundling in TCP to reduce perceived latency for time-dependent thin streams
K Evensen, A Petlund, C Griwodz, P Halvorsen
IEEE Communications Letters 12 (4), 324-326, 2008
182008
Multimedia-unfriendly TCP congestion control and home gateway queue management
L Stewart, DA Hayes, G Armitage, M Welzl, A Petlund
Proceedings of the second annual ACM conference on Multimedia systems, 35-44, 2011
152011
Deep learning and handcrafted feature based approaches for automatic detection of angiectasia
K Pogorelov, O Ostroukhova, A Petlund, P Halvorsen, T De Lange, ...
2018 IEEE EMBS International Conference on Biomedical & Health Informatics …, 2018
142018
Performance evaluation of congestion window validation for DASH transport
S Nazir, Z Hossain, R Secchi, M Broadbent, A Petlund, G Fairhurst
Proceedings of Network and Operating System Support on Digital Audio and …, 2014
142014
TCP mechanisms for improving the user experience for time-dependent thin-stream applications
A Petlund, K Evensen, C Griwodz, P Halvorsen
2008 33rd IEEE Conference on Local Computer Networks (LCN), 176-183, 2008
142008
Tcp and sctp rto restart
P Hurtig, A Brunstrom, A Petlund, M Welzl
Technical report, Internet draft, work in progress, 2014
132014
Improving application layer latency for reliable thin-stream game traffic
A Petlund, K Evensen, P Halvorsen, C Griwodz
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support …, 2008
122008
quality-adaptive video streaming with dynamic bandwidth aggregation on roaming, multi-homed clients
K Evensen, A Petlund, H Riiser, P Vigmostad, D Kaspar, C Griwodz, ...
Proceedings of the 9th international conference on Mobile systems …, 2011
102011
TCP enhancements for interactive thin-stream applications
A Petlund, K Evensen, C Griwodz, P Halvorsen
Proceedings of the 18th International Workshop on Network and Operating …, 2008
102008
Efficient live and on-demand tiled hevc 360 vr video streaming
M Jeppsson, H Espeland, T Kupka, R Langseth, A Petlund, P Qiaoqiao, ...
2018 IEEE International Symposium on Multimedia (ISM), 81-88, 2018
92018
The VMU participation@ verifying multimedia use 2016
C Boididou, S Middleton, S Papadopoulos, DT Dang Nguyen, M Riegler, ...
CEUR-WS, 2016
92016
Lears: A lockless, relaxed-atomicity state model for parallel execution of a game server partition
K Raaen, H Espeland, HK Stensland, A Petlund, P Halvorsen, C Griwodz
2012 41st International Conference on Parallel Processing Workshops, 382-389, 2012
92012
A demonstration of a lockless, relaxed atomicity state parallel game server (LEARS)
K Raaen, H Espeland, HK Stensland, A Petlund, P Halvorsen, C Griwodz
2011 10th Annual Workshop on Network and Systems Support for Games, 1-3, 2011
92011
Il sistema al momento non può eseguire l'operazione. Riprova più tardi.
Articoli 1–20