Lijia Lin
Cited by
Cited by
Using animations and visual cueing to support learning of scientific concepts and processes
L Lin, RK Atkinson
Computers & Education 56 (3), 650-658, 2011
Animated agents and learning: Does the type of verbal feedback they provide matter?
L Lin, RK Atkinson, RM Christopherson, SS Joseph, CJ Harrison
Computers & Education 67, 239-249, 2013
Empirical taxonomies of gameplay enjoyment: Personality and video game preference
JM Quick, RK Atkinson, L Lin
International Journal of Game-Based Learning (IJGBL) 2 (3), 11-31, 2012
Effects of visual cues and self-explanation prompts: empirical evidence in a multimedia environment
L Lin, RK Atkinson, WC Savenye, BC Nelson
Interactive Learning Environments 24 (4), 799-813, 2016
The effect of learner-generated drawing and imagination in comprehending a science text
L Lin, CH Lee, S Kalyuga, Y Wang, S Guan, H Wu
The Journal of Experimental Education 85 (1), 142-154, 2017
The Impact of Teaching Presence on Online Engagement Behaviors
H Zhang, L Lin, Y Zhan, Y Ren
Journal of Educational Computing Research 54 (7), 887-900, 2016
The gameplay enjoyment model
JM Quick, RK Atkinson, L Lin
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 4 …, 2012
Optimizing learning from animation: Examining the impact of biofeedback
L Lin, M Li
Learning and Instruction 55, 32-40, 2018
Enhancing Learning from Different Visualizations by Self-Explanation Prompts
L Lin, RK Atkinson
Journal of Educational Computing Research 49 (1), 83-110, 2013
Blended Learning in Teacher Education: Uncovering its Transformative Potential
JHY Kim, D Baylen, A Leh, L Lin
Handbook of Research on Enhancing Teacher Education with Advanced …, 2015
Attractiveness modulates neural processing of infant faces differently in males and females
L Yin, M Fan, L Lin, D Sun, Z Wang
Frontiers in Human Neuroscience 11, 551, 2017
Example-based learning: Exploring the use of matrices and problem variability
MA Hancock-Niemic, L Lin, RK Atkinson, A Renkl, J Wittwer
Educational Technology Research and Development 64 (1), 115-136, 2016
Learning with multimedia: Are visual cues and self-explanation prompts effective?
L Lin
Arizona State University, 2011
Using a computer game to teach school-aged children about asthma
M Greer, L Lin, RK Atkinson
Interactive Learning Environments 25 (4), 431-438, 2017
Comparing the efficacy of different signaling techniques
R Atkinson, L Lin, C Harrison
EdMedia+ Innovate Learning, 954-962, 2009
Using a pedagogical agent to deliver conversational style instruction: What benefits can you obtain?
L Lin, P Ginns, T Wang, P Zhang
Computers & Education 143, 103658, 2020
Students' engagement in a science classroom: Does knowledge diversity matter?
J Zhao, L Lin, J Sun, X Zheng, J Yin
The Journal of Educational Research 111 (6), 756-763, 2018
Confirming the taxonomy of video game enjoyment
J Quick, R Atkinson, L Lin
Games, Learning, Society 8, 2012
Does the type and degree of animation present in a visual representation accompanying narration in a multimedia environment impact learning?
R Atkinson, C Foshee, C Harrison, L Lin, S Joseph, R Christopherson
EdMedia+ Innovate Learning, 726-734, 2009
Student learning and engagement in a blended environment: A mixed methods study
L Lin
Learner experience and usability in online education, 256-269, 2018
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