Audrius Jurgelionis
Audrius Jurgelionis
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Citata da
Citata da
Characterising and measuring user experiences in digital games
W IJsselsteijn, Y De Kort, K Poels, A Jurgelionis, F Bellotti
International conference on advances in computer entertainment technology 2, 27, 2007
Platform for distributed 3D gaming
A Jurgelionis, P Fechteler, P Eisert, F Bellotti, H David, JP Laulajainen, ...
International Journal of Computer Games Technology 2009, 2009
An empirical study of netem network emulation functionalities
A Jurgelionis, JP Laulajainen, M Hirvonen, AI Wang
2011 Proceedings of 20th international conference on computer communications …, 2011
Games@ Large-a new platform for ubiquitous gaming and multimedia
Y Tzruya, A Shani, F Bellotti, A Jurgelionis
Proc. BBEurope, Geneva, Switzerland, 11-14, 2006
Distributed video game streaming system for pervasive gaming
A Jurgelionis, F Bellotti, A De Gloria, P Eisert, JP Laulajainen, A Shani
STreaming Day 9, 1-6, 2009
Testing cross-platform streaming of video games over wired and wireless LANs
A Jurgelionis, F Bellotti, A De Gloria, JP Laulajainen, P Fechteler, P Eisert, ...
2010 IEEE 24th International Conference on Advanced Information Networking …, 2010
TOTEM. Scout: a mobile tool for in-situ creation of location-based content
A Jurgelionis, R Wetzel, L Blum, L Oppermann
2013 IEEE International Games Innovation Conference (IGIC), 89-96, 2013
Shapes, marbles and pebbles: Template-based content creation for location-based games
R Wetzel, L Blum, A Jurgelionis, L Oppermann
Designing enhanced authoring tools for pervasive games
AI Wang, A Jurgelionis, H Guo, H Trætteberg
Mobile Gaming workshop (moga) 2011 on the 8th International Conference on …, 2011
Testing and evaluation of new platforms for delivery of distributed gaming and multimedia
A Jurgelionis, F Bellotti, P Eisert, JP Laulajainen
Web3D 2007 Symposium, Perugia, Italy, 15-18, 2007
Games@ large distributed gaming system
A Laikari, P Fechteler, P Eisert, A Jurgelionis, F Bellotti, A De Gloria
VTT Technical Research Centre of Finland, 2009
Evaluation and testing methodology for evolving entertainment systems
A Jurgelionis, F Bellotti, W Ijsselsteijn, Y de Kort
Proceedings of ACE 2007 International Conference on Advances in Computer …, 2007
Player experience and technical performance prospects for distributed 3D gaming in private and public settings
A Jurgelionis, HH Nap, BJ Gajadhar, F Bellotti, AI Wang, R Berta
Computers in Entertainment (CIE) 9 (3), 1-19, 2011
Designing enjoyable entertainment products
A Jurgelionis, F Bellotti, A Possani, A De Gloria
workshop on" Now Let's Do It in Practice: User Experience Evaluation Methods …, 2008
Gaming platform for running games on low-end devices
A Laikari, JP Laulajainen, A Jurgelionis, P Fechteler, F Bellotti
International Conference on User Centric Media, 259-262, 2009
The future of distributed gaming: technical advantages and user-centred design
M Martins, L Silva, F Milagaia, HH Nap, BJ Gajadhar, W Oosting, ...
conference; Videojogos 2009; 2009-11-26; 2009-11-27, 1-10, 2010
O Futuro dos Jogos Distribuídos: Vantagens Técnicas e Design Centrado no Utilizador
M Martins
Prisma. com, 183-201, 2009
entertainment systems
A Jurgelionis, F Bellotti, WA IJsselsteijn, YAW de Kort
Proceedings of the International Conference on Advances in Computer …, 2007
3D Graphic Streaming Protocol for Pervasive Gaming
A Jurgelionis, JP Laulajainen, H David, F Bellotti, R Berta, A De Gloria
Game Architecture for teaching-learning process: an application in an undergraduate course
O Arnold, K Jantke, S Spundflasch, MV Games, A Baldwin, D Johnson, ...
Il sistema al momento non può eseguire l'operazione. Riprova più tardi.
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