Michael Callaghan
TitoloCitata daAnno
Games, gameplay, and BCI: the state of the art
D Marshall, D Coyle, S Wilson, M Callaghan
IEEE Transactions on Computational Intelligence and AI in Games 5 (2), 82-99, 2013
1422013
Using game-based learning in virtual worlds to teach electronic and electrical engineering
MJ Callaghan, K McCusker, JL Losada, J Harkin, S Wilson
IEEE Transactions on Industrial Informatics 9 (1), 575-584, 2012
852012
Client–server architecture for collaborative remote experimentation
MJ Callaghan, J Harkin, E McColgan, TM McGinnity, LP Maguire
Journal of Network and Computer Applications 30 (4), 1295-1308, 2007
692007
Conversation space: visualising multi-threaded conversation
D Popolov, M Callaghan, P Luker
Proceedings of the working conference on Advanced visual interfaces, 246-249, 2000
482000
Teaching engineering education using virtual worlds and virtual learning environments
MJ Callaghan, K McCusker, JL Losada, JG Harkin, S Wilson
2009 International Conference on Advances in Computing, Control, and …, 2009
422009
Intelligent user support in autonomous remote experimentation environments
MJ Callaghan, J Harkin, TM McGinnity, LP Maguire
IEEE Transactions on Industrial Electronics 55 (6), 2355-2367, 2008
422008
Paradigms in Remote Experimentation.
MJ Callaghan, J Harkin, TM McGinnity, LP Maguire
International Journal of Online Engineering 3 (4), 2007
392007
Integrating virtual worlds & virtual learning environments for online education
MJ Callaghan, K McCusker, JL Losada, JG Harkin, S Wilson
2009 International IEEE Consumer Electronics Society's Games Innovations …, 2009
382009
Engineering education island: Teaching engineering in virtual worlds
MJ Callaghan, K McCusker, J Lopez Losada, JG Harkin, S Wilson
Innovation in Teaching and Learning in Information and Computer Sciences 8 …, 2009
352009
Client-server architecture for remote experimentation for embedded systems.
MJ Callaghan, J Harkin, TM McGinnity, LP Maguire
International Journal of Online Engineering 2 (4), 2006
342006
An Internet-based methodology for remotely accessed embedded systems
MJ Callaghan, J Harkin, TM McGinnity, LP Maguire
IEEE International Conference on Systems, Man and Cybernetics 6, 6 pp. vol. 6, 2002
342002
Case study on the Bluetooth vulnerabilities in mobile devices
MJ Callaghan, J Harkin, TM McGinnity
IJCSNS International Journal of Computer Science and Network Security 6 (4 …, 2006
332006
Mapping learning and game mechanics for serious games analysis in engineering education
M Callaghan, M Savin-Baden, N McShane, AG Eguiluz
IEEE Transactions on Emerging Topics in Computing 5 (1), 77-83, 2015
282015
Tales From a Pod.
V Callaghan
Intelligent Environments (Workshops), 223-232, 2010
272010
A collaborative environment for remote experimentation
MJ Callaghan, J Harkin, C Peters, TM McGinnity, LP Maguire
Proceedings 2003 IEEE International Conference on Microelectronic Systems …, 2003
252003
Tying models of learning to design of collaborative learning software tools
D Popolov, M Callaghan, P Luke
Journal of Computer Assisted Learning 18 (1), 46-47, 2002
192002
Using game analytics to measure student engagement/retention for engineering education
MJ Callaghan, N McShane, AG Eguiluz
2014 11th International Conference on Remote Engineering and Virtual …, 2014
182014
Integrated architecture for remote experimentation
MJ Callaghan, J Harkin, G Prasad, TM McGinnity, LP Maguire
SMC'03 Conference Proceedings. 2003 IEEE International Conference on Systems …, 2003
152003
Experiential based learning in 3D Virtual Worlds: Visualization and data integration in Second Life
MJ Callaghan, JG Harkin, G Scibilia, F Sanfilippo, K McCusker, S Wilson
Remote Engineering and Virtual Instrumentation (REV 2008) Conference, 2008
142008
An Internet based remote access experimental laboratory for embedded systems
J Harkin, MJ Callaghan, TM McGinnity, LP Maguire
IET Digital Library, 2002
142002
Il sistema al momento non può eseguire l'operazione. Riprova più tardi.
Articoli 1–20