Mateus Pelegrino
Mateus Pelegrino
Mestre em Computação, Universidade Federal Fluminense
Verified email at id.uff.br
Title
Cited by
Cited by
Year
An architecture for game interaction using mobile
M Joselli, JR Da Silva, M Zamith, E Clua, M Pelegrino, E Mendonça, ...
2012 IEEE International Games Innovation Conference, 1-5, 2012
262012
A mobile game controller adapted to the gameplay and user’s behavior using machine learning
L Torok, M Pelegrino, DG Trevisan, E Clua, A Montenegro
International Conference on Entertainment Computing, 3-16, 2015
112015
Techniques for designing GPGPU games
M Joselli, JR da Silva, M Zamith, E Clua, M Pelegrino, E Mendonca, ...
2012 IEEE International Games Innovation Conference, 1-5, 2012
92012
Creating and designing customized and dynamic game interfaces using smartphones and touchscreen
M Pelegrino, L Torok, D Trevisan, E Clua
2014 Brazilian Symposium on Computer Games and Digital Entertainment, 133-139, 2014
72014
Evaluating and customizing user interaction in an adaptive game controller
L Torok, M Pelegrino, J Lessa, DG Trevisan, CN Vasconcelos, E Clua, ...
International Conference of Design, User Experience, and Usability, 315-326, 2015
42015
AdaptControl: an adaptive mobile touch control for games
L Torok, M Pelegrino, J Lessa, D Trevisan, E Clua
SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 1-1, 2014
42014
AdaptControl: An adaptive mobile touch control for games
M Zamith, M Joselli, J Siva Junior, M Pelegrino, E Mendonça, E Clua
SBGames 137, 145, 2013
42013
An architecture for new ways of game user interaction using mobile devices
JR da Silva Junior, M Joselli, E Clua, M Pelegrino, E Mendonça
SBGames, SBC, 2011
42011
Smart controller: Introducing a dynamic interface adapted to the gameplay
L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua
Entertainment Computing 27, 32-46, 2018
32018
Designing game controllers in a mobile device
L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua
International Conference of Design, User Experience, and Usability, 456-468, 2017
12017
Entertainment Computing
L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua
A virtual dynamic control for games adapted to the gameplay and the user
M Pelegrino, DG Trevisan, A Montenegro
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Articles 1–12