De-Roling from Experiences and Identities in Virtual Worlds S Gualeni, D Vella, J Harrington Journal For Virtual Worlds Research 10 (2), 2017 | 7 | 2017 |
On Buddhist Frogs and Flower Arrangements: Out-of-Game’s Spatial Production in Friendship Games J Harrington Philosophy of Computer Games 2018, 2018 | 3 | 2018 |
Infra-ordinary Rewritings: Animal Crossing: Pocket Camp as an Introductory Study J Harrington DiGRA 2018, 2018 | 1 | 2018 |
Games and Games: Dota 2, Dota Auto Chess, and Auto Chess J Harrington Chinese Digital Game Research 2019 Conference, 2019 | | 2019 |
Play//Make: Media Mix Games as Controlled Open Reading J Harrington DIGRA 2019: The 12th Digital games research association conference, 2019 | | 2019 |
Iterative Play: Methods for Exhaustive Reading J HARRINGTON DiGRA 2019: Game, Play and the Emerging Ludo-Mix, 2019 | | 2019 |
Close-Playing as Iterative Design: OuLiPo’s Iteration as Method J Harrington Games and Literary Theory 2018, 2018 | | 2018 |
Something Something Game Something: A Visual Approach to Game Definition J Harrington Philosophy of Computer Games 2017, 2017 | | 2017 |
4x Gamer as Myth: Understanding through Player Mythologies. J Harrington DiGRA/FDG, 2016 | | 2016 |