Sus Lundgren
Title
Cited by
Cited by
Year
Games and design patterns
S Björk, J Holopainen
The game design reader, 410-437, 2006
384*2006
Game mechanics: Describing computer-augmented games in terms of interaction
S Lundgren, S Bjork
Proceedings of TIDSE 3, 2003
1492003
Designing mobile experiences for collocated interaction
S Lundgren, JE Fischer, S Reeves, O Torgersson
Proceedings of the 18th ACM conference on computer supported cooperative …, 2015
652015
What drivers really want: Investigating dimensions in automobile user needs
D Gkouskos, CJ Normark, S Lundgren
International Journal of Design 8 (1), 59-71, 2014
462014
Exploring aesthetical gameplay design patterns: camaraderie in four games
K Bergström, S Björk, S Lundgren
Proceedings of the 14th International Academic MindTrek Conference …, 2010
382010
Exploring Aesthetic Ideals of Gameplay.
S Lundgren, K Bergström, S Björk
DiGRA Conference, 2009
272009
Joining bits and pieces-how to make entirely new board games using embedded computer technology
S Lundgren
Unpublished Master’s Thesis, IT University of Goteburg, Goteburg, Sweden, 2002
262002
Toying with time: considering temporal themes in interactive artifacts
S Lundgren
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
202013
Neither playing nor gaming: pottering in games
S Lundgren, S Björk
Proceedings of the international conference on the foundations of digital …, 2012
202012
Innovation in Games, Play
BN Ground
Practice, and Theory. Uxbridge, UK, 2009
192009
Bursting the mobile bubble
S Lundgren, O Torgersson
First International Workshop on Designing Mobile Face-to-Face Group …, 2013
182013
Interaction-Related Properties of Interactive Artifacts
S Lundgren
Proc. Ambience’11, 112-121, 2011
152011
FEATURE Time, temporality, and interaction
S Lundgren, T Hultberg
interactions 16 (4), 34-37, 2009
152009
The iron horse: A sound ride
H Landin, S Lundgren, J Prison
Proceedings of the second Nordic conference on Human-computer interaction …, 2002
142002
Personal or social? designing mobile interactions for co-located interaction
P Jarusriboonchai, S Lundgren, T Olsson, J Fischer, N Memarovic, ...
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun …, 2014
122014
Teaching interaction design: Matters, materials and means
S Lundgren, O Torgersson, L Hallnäs, P Ljungstrand, E Eriksson
122006
Alchemy dynamic gesture hinting for mobile devices
S Lundgren, M Hjulström
Proceedings of the 15th International Academic MindTrek Conference …, 2011
112011
COVER STORY Designing games: why and how
S Lundgren
Interactions 15 (6), 6-12, 2008
92008
Escaping the obvious: Skewing properties of interaction
S Lundgren, D Gkouskos
Nordes 1 (5), 2013
82013
Teaching and learning Aesthetics of interaction
S Lundgren
Chalmers University of Technology, 2010
82010
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