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Sidney Bovet
Sidney Bovet
Computer Scientist
Verified email at google.com
Title
Cited by
Cited by
Year
Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality
H Galvan Debarba, S Bovet, R Salomon, O Blanke, B Herbelin, R Boulic
PloS one 12 (12), e0190109, 2017
1742017
The critical role of self-contact for embodiment in virtual reality
S Bovet, HG Debarba, B Herbelin, E Molla, R Boulic
IEEE Transactions on Visualization and Computer Graphics 24 (4), 1428-1436, 2018
642018
Using traditional keyboards in vr: Steamvr developer kit and pilot game user study
S Bovet, A Kehoe, K Crowley, N Curran, M Gutierrez, M Meisser, ...
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
432018
Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
M McGill, S Brewster, DP De Sa Medeiros, S Bovet, M Gutierrez, A Kehoe
ACM Transactions on Computer-Human Interaction 29 (2), 1-39, 2022
162022
Method and system for object segmentation in a mixed reality environment
M Gutierrez, T Rouvinez, S Bovet, H Grabner, M Meisser
US Patent 11,182,962, 2021
2021
Method and system for mixed reality interaction with peripheral device
M Gutierrez, T Rouvinez, S Bovet, H Grabner, M Meisser
US Patent 10,943,402, 2021
2021
Ensuring Self-Haptic Consistency for Immersive Amplified Embodiment
S Bovet, R Boulic
École polytechnique fédérale de Lausanne, 2017
2017
IIG
R Boulic, S Bovet, CL Coscia, MG Delahaye, H Galvan Debarba, ...
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