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Guilherme Gonçalves
Guilherme Gonçalves
Universidade de Trás-os-Montes e Alto Douro, INESC TEC - Instituto de Engenharia de Sistemas e Computadores, Tecnologia e Ciência
Verified email at utad.pt
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Cited by
Year
Do multisensory stimuli benefit the virtual reality experience? A systematic review
M Melo, G Gonçalves, P Monteiro, H Coelho, J Vasconcelos-Raposo, ...
IEEE transactions on visualization and computer graphics 28 (2), 1428-1442, 2020
1052020
Immersive multisensory virtual reality technologies for virtual tourism: A study of the user’s sense of presence, satisfaction, emotions, and attitudes
M Melo, H Coelho, G Gonçalves, N Losada, F Jorge, MS Teixeira, ...
Multimedia Systems 28 (3), 1027-1037, 2022
592022
Hands-free interaction in immersive virtual reality: A systematic review
P Monteiro, G Gonçalves, H Coelho, M Melo, M Bessa
IEEE Transactions on Visualization and Computer Graphics 27 (5), 2702-2713, 2021
472021
Impact of different sensory stimuli on presence in credible virtual environments
G Gonçalves, M Melo, J Vasconcelos-Raposo, M Bessa
IEEE transactions on visualization and computer graphics 26 (11), 3231-3240, 2019
472019
Systematic review of comparative studies of the impact of realism in immersive virtual experiences
G Gonçalves, H Coelho, P Monteiro, M Melo, M Bessa
ACM Computing Surveys 55 (6), 1-36, 2022
282022
Authoring tools for virtual reality experiences: a systematic review
H Coelho, P Monteiro, G Gonçalves, M Melo, M Bessa
Multimedia Tools and Applications 81 (19), 28037-28060, 2022
282022
Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR
G Gonçalves, M Melo, L Barbosa, J Vasconcelos-Raposo, M Bessa
Virtual Reality 26 (1), 1-14, 2022
262022
Comparison of radial and panel menus in virtual reality
P Monteiro, H Coelho, G Gonçalves, M Melo, M Bessa
IEEE Access 7, 116370-116379, 2019
252019
Virtual reality games: A study about the level of interaction vs. narrative and the gender in presence and cybersickness
G Gonçalves, M Melo, M Bessa
2018 international conference on graphics and interaction (ICGI), 1-8, 2018
172018
A comparative study between wired and wireless virtual reality setups
G Gonçalves, P Monteiro, M Melo, J Vasconcelos-Raposo, M Bessa
IEEE access 8, 29249-29258, 2020
162020
How much presence is enough? qualitative scales for interpreting the igroup presence questionnaire score
M Melo, G Gonçalves, M Bessa
IEEE Access 11, 24675-24685, 2023
122023
Impact of different role types and gender on presence and cybersickness in immersive virtual reality setups
M Melo, G Gonçalves, D Narciso, M Bessa
2021 international conference on graphics and interaction (ICGI), 1-8, 2021
122021
A novel method to enhance the touristic 360 promotional video experience
G Gonçalves, M Melo, J Vasconcelos-Raposo, M Bessa
Multimedia Tools and Applications 79 (31), 22905-22927, 2020
112020
Systematic review on realism research methodologies on immersive virtual, augmented and mixed realities
G Goncalves, P Monteiro, H Coelho, M Melo, M Bessa
IEEE Access 9, 89150-89161, 2021
92021
Teaching EFL with immersive virtual reality technologies: A comparison with the conventional listening method
B Peixoto, LCP Bessa, G Gonçalves, M Bessa, M Melo
IEEE Access 11, 21498-21507, 2023
52023
Using virtual reality to demonstrate and promote products: The effect of gender, product contextualization and presence on purchase intention and user satisfaction
G Meirinhos, G Gonçalves, M Melo, M Bessa
IEEE Access 10, 58811-58820, 2022
52022
Developing training applications for hydrogen emergency response training
D Pinto, B Peixoto, G Gonçalves, M Melo, V Amorim, M Bessa
2019 International Conference on Graphics and Interaction (ICGI), 130-136, 2019
52019
Immersive VR for Real Estate: Evaluation of Different Levels of Interaction and Visual Fidelity
G Meirinhos, S Martins, BM Peixoto, PE Monteiro, GS Gonçalves, ...
42022
Evaluation of hands-free VR interaction methods during a Fitts’ task: Efficiency and Effectiveness
P Monteiro, G Gonçalves, B Peixoto, M Melo, M Bessa
IEEE Access, 2023
32023
Virtual reality e-commerce: Contextualization and gender impact on user memory and user perception of functionalities and size of products
G Gonçalves, G Meirinhos, V Filipe, M Melo, M Bessa
IEEE Access 10, 92491-92504, 2022
32022
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