Simulating humans: computer graphics animation and control NI Badler, CB Phillips, BL Webber Oxford University Press, 1993 | 1464 | 1993 |
Real-time inverse kinematics techniques for anthropomorphic limbs D Tolani, A Goswami, NI Badler Graphical models 62 (5), 353-388, 2000 | 959 | 2000 |
Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents J Cassell, C Pelachaud, N Badler, M Steedman, B Achorn, T Becket, ... Proceedings of the 21st annual conference on Computer graphics and …, 1994 | 950 | 1994 |
Controlling individual agents in high-density crowd simulation N Pelechano, JM Allbeck, NI Badler Symposium on Computer animation, 99-108, 2007 | 829 | 2007 |
Animating facial expressions SM Platt, NI Badler Proceedings of the 8th annual conference on Computer graphics and …, 1981 | 794 | 1981 |
Model-based image analysis of human motion using constraint propagation J O'rourke, NI Badler IEEE Transactions on Pattern Analysis and Machine Intelligence, 522-536, 1980 | 684 | 1980 |
The EMOTE model for effort and shape D Chi, M Costa, L Zhao, N Badler Proceedings of the 27th annual conference on Computer graphics and …, 2000 | 613 | 2000 |
Inverse kinematics positioning using nonlinear programming for highly articulated figures J Zhao, NI Badler ACM Transactions on Graphics (TOG) 13 (4), 313-336, 1994 | 594 | 1994 |
Creating interactive virtual humans: Some assembly required J Gratch, J Rickel, E André, J Cassell, E Petajan, N Badler IEEE Intelligent systems 17 (4), 54-63, 2002 | 534 | 2002 |
Modeling crowd and trained leader behavior during building evacuation N Pelechano, NI Badler IEEE computer graphics and applications 26 (6), 80-86, 2006 | 419 | 2006 |
Eyes alive SP Lee, JB Badler, NI Badler Proceedings of the 29th annual conference on Computer graphics and …, 2002 | 398 | 2002 |
Generating facial expressions for speech C Pelachaud, NI Badler, M Steedman Cognitive science 20 (1), 1-46, 1996 | 386 | 1996 |
Virtual crowds: Methods, simulation, and control N Palechano, N Badler, J Allbeck Springer Nature, 2022 | 367 | 2022 |
Digital representations of human movement NI Badler, SW Smoliar ACM Computing Surveys (CSUR) 11 (1), 19-38, 1979 | 319 | 1979 |
Crowd simulation incorporating agent psychological models, roles and communication N Pelechano, K O'Brien, B Silverman, N Badler (No Title), 2005 | 302 | 2005 |
Articulated figure positioning by multiple constraints NI Badler, KH Manoochehri, G Walters IEEE Computer Graphics and Applications 7 (6), 28-38, 1987 | 270 | 1987 |
Techniques for generating the goal-directed motion of articulated structures JU Korein, NI Badler IEEE Computer Graphics and Applications 2 (09), 71-81, 1982 | 264 | 1982 |
A machine translation system from English to American Sign Language L Zhao, K Kipper, W Schuler, C Vogler, N Badler, M Palmer Envisioning Machine Translation in the Information Future: 4th Conference of …, 2000 | 260 | 2000 |
Animating human locomotion with inverse dynamics H Ko, NI Badler IEEE Computer Graphics and Applications 16 (2), 50-59, 1996 | 258 | 1996 |
Real-time inverse kinematics of the human arm D Tolani, NI Badler Presence: Teleoperators & Virtual Environments 5 (4), 393-401, 1996 | 257 | 1996 |