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Melissa L. Biles
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Year
Digital Badges in Education: Trends, Issues, and Cases
LY Muilenburg, ZL Berge
Routledge, 2016
67*2016
The effect of learning mechanics design on learning outcomes in a computer-based geometry game
JL Plass, BD Homer, EO Hayward, J Frye, TT Huang, M Biles, M Stein, ...
E-Learning and Games for Training, Education, Health and Sports, 65-71, 2012
522012
Good badges, evil badges? Impact of badge design on learning from games
ML Biles, JL Plass
Digital Badges in Education: Trends, Issues, and Cases, 2016
182016
Designing Digital Badges for Educational Games: The Impact of Badge Type on Student Motivation and Learning
ML Biles, JL Plass, BD Homer
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2018
122018
Good badges, evil badges? An empirical inquiry into the impact of digital badge design on goal orientation and learning
M Biles, J Plass, BD Homer
Report on 2013-2014 HASTAC Digital Media and Learning Research Grant Competition, 2015
122015
Visualizing log-file data from a game using timed word trees
P Ceccon Ribeiro, ML Biles, C Lang, C Silva, JL Plass
Information Visualization 17 (3), 183-195, 2018
102018
I wish it was real, so I could squeeze it “The emotional response of children towards videogame-characters: A Cross-Cultural comparison of Germany and the USA
JM Szczuka, M Biles, JL Plass, NC Krämer
8th Conference of the Media Psychology Division of the German Psychological …, 2013
72013
Leveraging insights from mainstream gameplay to inform STEM game design: great idea, but what comes next?
M Biles
Cultural Studies of Science Education 7 (4), 903-908, 2012
72012
Motivational and Cognitive Impact of Badges in Games for Learning
JL Plass, PA O’Keefe, ML Biles, J Frye, BD Homer
Poster presented at the annual meeting of the American Educational Research …, 2014
62014
Video Games & The Future of Learning
JL Plass, M Biles, J Frye, TT Huang
Connect: Information Technology at NYU, 2012
12012
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