Engaging the disengaged: How do we design technology for digitally excluded older adults? GW Coleman, L Gibson, VL Hanson, A Bobrowicz, A McKay Proceedings of the 8th ACM Conference on Designing Interactive Systems, 175-178, 2010 | 90 | 2010 |
On the conceptualization, design, and evaluation of appealing, meaningful, and playable digital games for older people S Sayago, A Rosales, V Righi, SM Ferreira, GW Coleman, J Blat Games and Culture 11 (1-2), 53-80, 2016 | 20 | 2016 |
Sonic mapping: towards engaging the user in the design of sound for computerized artifacts GW Coleman, C Macaulay, AF Newell Proceedings of the 5th nordic conference on human-computer interaction …, 2008 | 16 | 2008 |
Engaging those who are disinterested: Access for digitally excluded older adults VL Hanson, L Gibson, G Coleman, A Bobrowicz, A Mckay Proceedings of ACM CHI 2010, 10-15, 2010 | 11 | 2010 |
Approaches to auditory interface design-lessons from computer games GW Coleman, C Hand, C Macaulay, AF Newell Georgia Institute of Technology, 2005 | 11 | 2005 |
The Sonic Mapping Tool GW Coleman University of Dundee, 2008 | 8 | 2008 |
Narrating past to present: conveying the needs and values of older people to young digital technology designers E Valentine, A Bobrowicz, G Coleman, L Gibson, VL Hanson, S Kundu, ... International Conference on Universal Access in Human-Computer Interaction …, 2011 | 5 | 2011 |
Twasebook: a" crowdsourced phrasebook" for language learners using Twitter GW Coleman, NA Hine Proceedings of the 7th Nordic Conference on Human-Computer Interaction …, 2012 | 4 | 2012 |
Digital Games and Older People from a Theoretical and Conceptual Perspective: A Critical Literature Review S Sayago, A Rosales, V Righi, SM Ferreira, GW Coleman, J Blat Ageing and Digital Technology, 83-96, 2019 | 3 | 2019 |
Do student-produced videos encourage critical reflection amongst undergraduate computing students? C Martin, GW Coleman, J Hughes | 3 | 2013 |
Towards an organic participatory approach to design for digital inclusion S Kundu, A McKay, R Holt, E Valentine, A Bobrowicz, G Coleman, ... ICORD 11: Proceedings of the 3rd International Conference on Research into …, 2011 | 2 | 2011 |
Listen to This–Using Ethnography to Inform the Design of Auditory Interfaces GW Coleman, C Macaulay, AF Newell International Workshop on Haptic and Audio Interaction Design, 133-144, 2006 | 2 | 2006 |
Seeds–Designing for (and with) the Digitally Disengaged L Gibson, G Coleman, V Hanson, E Valentine, A Bobrowicz, S Kundu, ... Proceedings of Digital Futures 2010, 11-13, 2010 | 1 | 2010 |
On the conceptualization, design, and evaluation of appealing, meaningful, and playable digital games for older people S Sayago Barrantes, A Rosales, V Righi, SM Ferreira, GK Coleman Games and Culture. 2016; 11 (1-2): 53-80., 2016 | | 2016 |
Let me demonstrate: a web-based application to encourage critical reflection among computing students GW Coleman, C Martin, J Hughes | | 2013 |
teaching linkages: enhancing graduate attributes. Information and mathematical sciences J Hughes, P Gregor, M Chaplain, G Coleman, L McIver Quality Assurance Agency for Higher Education, 2009 | | 2009 |
THE PLACEMENT PITCH PROJECT M Simpson, GW Coleman, J Hughes 10 th Annual Conference of the Subject Centre for Information and Computer …, 2009 | | 2009 |
TOWARDS APersonal DEVELOPMENT PLAN FOR ICS STUDENTS ENTERING THE CREATIVE INDUSTRIES M Simpson, GW Coleman, J Hughes 10 th Annual Conference of the Subject Centre for Information and Computer …, 0 | | |
THE SONIC MAPPING TOOL: UNDERSTANDING THE EVERYDAY LIVED EXPERIENCE OF SOUNDSCAPES GW Coleman, C Macaulay, AF Newell | | |