Connect-to-Connected Worlds: Piloting a Mobile, Data-Driven Reflection Tool for an Open-Ended Simulation at a Museum A Mallavarapu, L Lyons, U Stephen, W Thompson, R Levy-Cohen, ... Conference on Human Factors in Computing Systems (CHI 2019), 2019 | 21 | 2019 |
Prior achievement in math impacts adolescents’ help‐seeking behavior in interactive learning environments R Levy Cohen, A Zusho New Directions for Teaching and Learning 2023 (174), 65-71, 2023 | 4 | 2023 |
Automated extraction of learning goals and objectives from syllabi using lda and neural nets C Lang, R Levy-Cohen, C Woo, B Roberts, S Pepe, R Verma, Y Xu Proceedings of the 8th International Conference on Learning Analytics and …, 2018 | 3 | 2018 |
Questions as prototypes: Facilitating children’s discovery and elaboration during game design C Matuk, R Levy-Cohen, S Pawar FabLearn, 2016 | 2 | 2016 |
Studying shared regulation in immersive learning environments RL Cohen, A Mallavarapu, L Lyons, S Uzzo Proceedings of the 14th International Conference on Computer-Supported …, 2021 | 1 | 2021 |
Innovation in School Curricula. In T. Patelis (Discussant), Symposium: Examples of Innovations in Education. R Levy-Cohen North Eastern Education Research Association (NERA)., https://www.linkedin …, 2023 | | 2023 |
A coding scheme for shared regulation in a synchronous museum simulation. R Levy Cohen, A Mallavarapu, L Lyons, S Uzzo International Conference of the Learning Sciences (ICLS), 2021 | | 2021 |
Studying Collective Problem Solving Regulation in an Immersive Open-Ended Museum Exhibit R Levy-Cohen, A Mallavarapu, L Lyons, S Uzzo American Educational Research Association (AERA), 2021 | | 2021 |
Exploring the transfer of students’ competencies from virtual inquiry to hands-on inquiry J Gobert, R Dickler, C Staudenraus, R Levy-Cohen AERA: American Educational Research Association, 2020 | | 2020 |
Examining Transfer of Inquiry Practices from Inq-ITS Virtual Labs to Hands on Inquiry J Gobert, R Dickler, C Staudenraus, R Levy-Cohen Subway Summit, 2019 | | 2019 |
Urban Teens’ Use of Self-Regulated Learning Strategies: A Comparison of Survey and Diary Data R Levy-Cohen, R Arevalo, Jenny: Mann, D Ann Battaglia, ... AERA: American Educational Research Association, 2019 | | 2019 |
The game design process: What children learn from and about making games of their choosing R Levy-Cohen, CF Matuk ISDDE (International Society for Design and Development in Education), 2017 | | 2017 |
“Game Making Is Harder Than I Thought”: Challenges in Game Design Driven By Children’s Own Interests. R Levy-Cohen, C Matuk, S Pawar In Proceedings of Subway 2017: 10th Annual Conference on Cognition and …, 2017 | | 2017 |
Fostering formative assessment: why don't students change their approaches to learning after hands-on experience? Insights from an action research study R Levy-Cohen In Proceedings of AAAL 2014, 2014 | | 2014 |