Follow
Alexandra Holloway
Alexandra Holloway
Jet Propulsion Laboratory
Verified email at soe.ucsc.edu - Homepage
Title
Cited by
Cited by
Year
Easing the burdens of HPC file management
SN Jones, CR Strong, A Parker-Wood, A Holloway, DDE Long
Proceedings of the sixth workshop on Parallel Data Storage, 25-30, 2011
232011
Measuring operator anticipatory inputs in response to time-delay for teleoperated human-robot interfaces
J Bidwell, A Holloway, S Davidoff
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
152014
Los alamos national laboratory interviews
C Strong, S Jones, A Parker-Wood, A Holloway, DDE Long
University of California, Santa Cruz, Tech. Rep. UCSC-SSRC-11-06, 2011
142011
Trust in collaborative automation in high stakes software engineering work: A case study at NASA
DG Widder, L Dabbish, JD Herbsleb, A Holloway, S Davidoff
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
82021
Visual odometry thinking while driving for the Curiosity Mars Rover's three-year test campaign: Impact of evolving constraints on verification and validation
M Maimone, N Patel, A Sabel, A Holloway, A Rankin
2022 ieee aerospace conference (aero), 1-10, 2022
72022
Visualizing audio in a first-person shooter with directional sound display
A Holloway, R DeArmond, M Francoeur, D Seagal, A Zuill, S Kurniawan
1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID'11) at …, 2011
72011
Human-centered design method for serious games: a bridge across disciplines
A Holloway, S Kurniawan
Proceedings from UCSC-SOE, 10-36, 2010
72010
The prepared partner: can a video game teach labor and childbirth support techniques?
A Holloway, S Kurniawan
Information Quality in e-Health: 7th Conference of the Workgroup Human …, 2011
62011
System design evolution of The Prepared Partner: How a labor and childbirth game came to term
A Holloway, S Kurniawan
Meaningful Play (October 2010), 2010
52010
What video games have to teach us about childbirth and childbirth support
A Holloway, Z Rubin, S Kurniawan
Proceedings of the first workshop on design patterns in games, 1-8, 2012
42012
Six Years and 184 Tickets: The Vast Scope of the Mars Science Laboratory's Ultimate Flight Software Release
A Holloway, J Denison, N Patel, M Maimone, A Rankin
2023 IEEE Aerospace Conference, 1-12, 2023
32023
Integration of an Arm Kinematics Hot Patch Onboard the Curiosity Rover
A Rankin, A Holloway, J Carsten, M Maimone
2021 IEEE Aerospace Conference (50100), 1-8, 2021
32021
The purge threat: scientists' thoughts on peta-scale usability
A Holloway
Proceedings of the sixth workshop on Parallel Data Storage, 31-36, 2011
32011
One-handed interface for multitouch-enabled real-time strategy games
N Crenshaw, A Holloway, S Orzech, WS Wong
Game Accessibility: Xtreme Interaction Design (GAXID), Bordeaux, France, 2011
32011
How we prepare: Childbirth preparation methods and their effects on satisfaction and labor outcomes
A Holloway, S Kurniawan
Research note UCSC-SOE-10-36, University of California, CA 95064, 2010
32010
Systems Design and Evaluation of the Prepared Partner: A Labor and Childbirth Game
A Holloway
University of California, Santa Cruz, 2010
32010
Applying the PDP to government and industry career pathways
K Mayfield, A Holloway, MG Jacox, S Martin
22022
Load and patch: Improving hot patch capabilities in Curiosity's flight software
A Holloway, MW Maimone
Pasadena, CA: Jet Propulsion Laboratory, National Aeronautics and Space …, 2022
22022
R-Hope: Development approach to extreme non-volatile memory reuse onboard the Curiosity Rover
A Holloway, DJ Byrne, N Peper
2021 IEEE 8th International Conference on Space Mission Challenges for …, 2021
22021
Measuring the effects of a cognitive aid in deep space network operations
E Barraza, A Holloway, K Blackwood, MJ Gutensohn, KPL Vu
Human Interface and the Management of Information. Information in …, 2018
22018
The system can't perform the operation now. Try again later.
Articles 1–20