Empatica E3—A wearable wireless multi-sensor device for real-time computerized biofeedback and data acquisition M Garbarino, M Lai, D Bender, RW Picard, S Tognetti 2014 4th International Conference on Wireless Mobile Communication and …, 2014 | 277 | 2014 |
Modeling enjoyment preference from physiological responses in a car racing game S Tognetti, M Garbarino, A Bonarini, M Matteucci Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010 | 86 | 2010 |
Generic physiological features as predictors of player experience HP Martínez, M Garbarino, GN Yannakakis International Conference on Affective Computing and Intelligent Interaction …, 2011 | 46 | 2011 |
Enjoyment recognition from physiological data in a car racing game S Tognetti, M Garbarino, AT Bonanno, M Matteucci, A Bonarini Proceedings of the 3rd international workshop on Affective interaction in …, 2010 | 29 | 2010 |
Psychophysiology in games GN Yannakakis, HP Martinez, M Garbarino Emotion in games, 119-137, 2016 | 26 | 2016 |
Male prosthesis and stimulator CL Raskin US Patent 6,776,755, 2004 | 25 | 2004 |
Apparatus for electrodermal activity measurement with current compensation S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai US Patent 10,506,944, 2019 | 10 | 2019 |
Affective videogames: the problem of wearability and comfort A Bonarini, F Costa, M Garbarino, M Matteucci, M Romero, S Tognetti International Conference on Human-Computer Interaction, 649-658, 2011 | 8 | 2011 |
Automatic classification of natural and synthetic images M Garbarino Skolan för datavetenskap och kommunikation, Kungliga Tekniska högskolan, 2008 | 6 | 2008 |
The affective triad: stimuli, questionnaires, and measurements S Tognetti, M Garbarino, M Matteucci, A Bonarini International Conference on Affective Computing and Intelligent Interaction …, 2011 | 5 | 2011 |
Affective evaluation of robotic rehabilitation of upper limbs in post-stroke subjects A Bonarini, M Garbarino, M Matteucci, S Tognetti Workshop on the Life Sciences at Politecnico di Milano (2010), 290-293, 2010 | 5 | 2010 |
Device, system and method for detection and processing of heartbeat signals S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai US Patent 9,833,155, 2017 | 3 | 2017 |
Learning general preference models from physiological responses in video games: How complex is it? M Garbarino, S Tognetti, M Matteucci, A Bonarini International Conference on Affective Computing and Intelligent Interaction …, 2011 | 2 | 2011 |
Affective preference from physiology in videogames: a lesson learned from the TORCS experiment M Garbarino, M Matteucci, A Bonarini International Conference on Affective Computing and Intelligent Interaction …, 2011 | 1 | 2011 |
Device, system and method for detection and processing of heartbeat signals S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai US Patent App. 16/687,061, 2020 | | 2020 |
Apparatus for electrodermal activity measurement with current compensation S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai US Patent App. 16/668,911, 2020 | | 2020 |
Modeling emotional interaction in affective computing experiments: a study on affect recognition in videogames M GARBARINO Italy, 2012 | | 2012 |
Analysis of Affective Reaction of Video Game Players AT Bonanno University of Illinois at Chicago, 2010 | | 2010 |