Proposal of a model for the development of labor competencies based on serious games in the context of Industry 4.0 M Contreras, D Bonilla, A Peña Pérez Negrón Trends and Applications in Software Engineering: Proceedings of the 7th …, 2019 | 12 | 2019 |
A Serious Game Proposal to Reinforce Reading Comprehension in Scholars LA Hernández Rentería, A Ramírez Lujano, M Contreras Davito, ... Iberoamerican Workshop on Human-Computer Interaction, 30-41, 2019 | 7 | 2019 |
Videogame development training approach: A Virtual Reality and open-source perspective DB Carranza, APP Negrón, M Contreras JUCS-J. Univers. Comput. Sci 27, 152-169, 2021 | 6 | 2021 |
Towards the evaluation of relevant interaction styles for software developers APP Negrón, M Muñoz, DB Carranza, N Rangel New Perspectives in Software Engineering: Proceedings of the 10th …, 2022 | 5 | 2022 |
ChatGPT: La inteligencia artificial como herramienta de apoyo al desarrollo de las competencias STEM en los procesos de aprendizaje de los estudiantes YR Almazán, EF Parra-González, KA Zurita-Aguilar, JM Miranda, ... ReCIBE, Revista electrónica de Computación, Informática, Biomédica y …, 2023 | 3 | 2023 |
Saving the Word: A serious game to improve kids reading skills JCL Casillas, KM Valdéz, SRF López, D Canto, DB Carranza, ... 2021 Mexican International Conference on Computer Science (ENC), 1-4, 2021 | 3 | 2021 |
Cutting-Edge Technology for Video Games A Peña Pérez Negrón, D Bonilla Carranza, J Berumen Mora New Perspectives in Software Engineering: Proceedings of the 9th …, 2021 | 3 | 2021 |
Teaching approach for the development of virtual reality videogames DB Carranza, APP Negrón, M Contreras Trends and Applications in Software Engineering: Proceedings of the 8th …, 2020 | 3 | 2020 |
Video game development process for soft skills analysis APP Negrón, DB Carranza, M Muñoz International Conference on Software Process Improvement, 99-112, 2022 | 2 | 2022 |
EEG data modeling for brain connectivity estimation in 3D graphs A Espinoza-Valdez, APP Negrón, RA Salido-Ruiz, DB Carranza New Perspectives in Software Engineering: Proceedings of the 9th …, 2021 | 2 | 2021 |
Diseño de videojuegos para el análisis de habilidades personales APP Negrón, DB Carranza, M Muñoz, R Aguilar Revista Ibérica de Sistemas e Tecnologias de Informação, 22-36, 2023 | 1 | 2023 |
Un juego serio para la comprensión de lectura en escuelas primarias A serious game to support comprehension reading in elementary school students DB Carranza, JCL Casillas, APP Negrón | 1 | |
A Comparative Study of Soft Skills Evaluation for Software Developers Using Video Games A Peña Pérez Negrón, M Muñoz, D Bonilla Carranza New Perspectives in Software Engineering, 189-200, 2024 | | 2024 |
Logic-Driven Learning: An Interactive Video Game to Foster Software Engineering DB Carranza, APP Negrón, M Muñoz 2023 Mexican International Conference on Computer Science (ENC), 1-5, 2023 | | 2023 |
Identification of the Personal Skills Using Games A Peña Pérez Negrón, M Muñoz, D Bonilla Carranza European Conference on Software Process Improvement, 84-95, 2023 | | 2023 |
GODOT. Cómo iniciar en el desarrollo de videojuegos multiplataforma paso a paso de NULL a 0 MAPC Adriana Peña Pérez Negrón, Jose Luis David Bonilla Carranza, Luis ... | | 2023 |
Introduction to scientific video game design DB Carranza, APP Carranza 2022 11th International Conference On Software Process Improvement (CIMPS …, 2022 | | 2022 |
Scrumming: Gamifying a Dashboard for Undergraduate Student Motivation SOA Adriana Peña Pérez Negrón, Jose Luis Bonilla Carranza, Mirna Muñoz Handbook of Research on the Influence and Effectiveness of Gamification in …, 2022 | | 2022 |
Scrumming: Gamifying a Dashboard for Undergraduate Student Motivation APP Negrón, JLDB Carranza, M Muñoz, SO Angel Handbook of Research on the Influence and Effectiveness of Gamification in …, 2022 | | 2022 |
Perspectiva docente sobre tecnología en tiempos del COVID-19 en México APP Negrón, C Giovannella, AE Valdez, M Muñoz, DB Carranza, ... ReCIBE. Revista electrónica de Computación, Informática, Biomédica y …, 2021 | | 2021 |