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Marcell Amorim Almeida Mesquita
Marcell Amorim Almeida Mesquita
PM3 School
Verified email at pm3.com.br - Homepage
Title
Cited by
Cited by
Year
BrasilEduca—An open-source MOOC platform for Portuguese speakers with gamification concepts
MAA Mesquita, AM Toda, JD Brancher
2014 IEEE Frontiers in Education Conference (FIE) Proceedings, 1-7, 2014
162014
Utilizing Gamification concepts tied with Social Networks to support students in programming classes
M Mesquita, A Toda, J Brancher, R do Carmo
Proceedings of the XV Simpósio Internacional de Informática Educativa, 127-132, 2013
122013
A gamified online system to aid in math lessons of junior and middle high students
AM Toda, RS do Carmo, MAA Mesquita, AL Da Silva, JD Brancher
2014 IEEE International Conference on Computer and Information Technology …, 2014
72014
Interactive data structure learning platform
EB Costa, AM Toda, MAA Mesquita, FT Matsunaga, JD Brancher
International Conference on Computational Science and Its Applications, 186-196, 2014
72014
Interactive Learning Environment for Data Structures with Gamification Concepts
AM TODA, MAA MESQUITA, CRS MORAES, AFN FREIRES, ...
IADIS International Conference WWW/INTERNET, 2013, Fort Worth. ADIS …, 2013
72013
Utilizing gamification with social network to aid students in programming languages lessons in higher education IT courses
MAA Mesquita, AM Toda, JD Brancher, RMC do Carmo
SIGCSE, 718, 2014
62014
DSLEP (Data Structure Learning Platform to Aid in Higher Education IT Courses)
EB Costa, AM Toda, MAA Mesquita, JD Brancher
International Journal of Computer and Systems Engineering 8 (4), 1143-1148, 2014
62014
Desenvolvimento e Análise de Desempenho de Um Modelo de Game Design Para Uma Aplicação Web de Ajuda a Mobilidade Urbana
RB Castro, DPS Lima, MAA Mesquita, L de Sousa Ramos, AM Lima
XV Simpósio Brasileiro de Jogos e Entretenimento Digital, 2016, São Paulo, 2016
2016
Ninjas do Português: Uma proposta lúdica para auxiliar nas aulas de Língua Portuguesa
MAA MESQUITA, AM TODA, JD BRANCHER
XII SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGames 2013), 2013
2013
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